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Currently, the same random seed is used in the Neper commands. An id argument needs to be passed to generate distinct Voronoi tessellations. We should set this to a random number ($RANDOM) to avoid confusion when we expect distinct random polycrystals at downstream tasks in a workflow.
The text was updated successfully, but these errors were encountered:
Currently, the same random seed is used in the Neper commands. An
id
argument needs to be passed to generate distinct Voronoi tessellations. We should set this to a random number ($RANDOM
) to avoid confusion when we expect distinct random polycrystals at downstream tasks in a workflow.The text was updated successfully, but these errors were encountered: