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Just wanted to report on the player_colors that I mapped myself while watching the demo and checking the values.
Maybe add this somewhere under the readme (similar with the RoundWinReason and HitGroups) as seen in #19 so people can re-use them as necessary.
Color
Number
BLUE
0
GREEN
1
YELLOW
2
ORANGE
3
PURPLE
4
Also for the hitgroups, I believe hitgroup=0 (GENERIC) and hitgroup=10 (GEAR) also exists.
I have never seen hitgroup=10 been targetted, but hitgroup=0 is used for grenades.
Hitgroup
Translation
GENERIC
0
HEAD
1
CHEST
2
STOMACH
3
LEFTARM
4
RIGHTARM
5
LEFTLEG
6
RIGHTLEG
7
GEAR
10
The text was updated successfully, but these errors were encountered:
Just wanted to report on the player_colors that I mapped myself while watching the demo and checking the values.
Maybe add this somewhere under the readme (similar with the RoundWinReason and HitGroups) as seen in #19 so people can re-use them as necessary.
Also for the hitgroups, I believe hitgroup=0 (GENERIC) and hitgroup=10 (GEAR) also exists.
I have never seen hitgroup=10 been targetted, but hitgroup=0 is used for grenades.
The text was updated successfully, but these errors were encountered: