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DialogueScreenHandlerFactory.java
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DialogueScreenHandlerFactory.java
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/*
* Blabber
* Copyright (C) 2022-2024 Ladysnake
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; If not, see <https://www.gnu.org/licenses>.
*/
package org.ladysnake.blabber.impl.common;
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import org.jetbrains.annotations.Nullable;
import org.ladysnake.blabber.impl.common.machine.DialogueStateMachine;
import java.util.Optional;
public class DialogueScreenHandlerFactory implements ExtendedScreenHandlerFactory {
private final DialogueStateMachine dialogue;
private final Text displayName;
private final @Nullable Entity interlocutor;
public DialogueScreenHandlerFactory(DialogueStateMachine dialogue, Text displayName, @Nullable Entity interlocutor) {
this.dialogue = dialogue;
this.displayName = displayName;
this.interlocutor = interlocutor;
}
@Override
public void writeScreenOpeningData(ServerPlayerEntity player, PacketByteBuf buf) {
DialogueStateMachine.writeToPacket(buf, this.dialogue);
buf.writeOptional(Optional.ofNullable(interlocutor), (b, e) -> b.writeVarInt(e.getId()));
this.dialogue.createFullAvailabilityUpdatePacket().write(buf);
}
@Override
public Text getDisplayName() {
return this.displayName;
}
@Nullable
@Override
public ScreenHandler createMenu(int syncId, PlayerInventory inv, PlayerEntity player) {
return new DialogueScreenHandler(BlabberRegistrar.DIALOGUE_SCREEN_HANDLER, syncId, this.dialogue, this.interlocutor);
}
}