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DialogueActionV2.java
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DialogueActionV2.java
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/*
* Blabber
* Copyright (C) 2022-2024 Ladysnake
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; If not, see <https://www.gnu.org/licenses>.
*/
package org.ladysnake.blabber.api;
import com.mojang.serialization.Codec;
import net.minecraft.entity.Entity;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
/**
* @see org.ladysnake.blabber.Blabber#registerAction(Identifier, DialogueActionV2)
* @see org.ladysnake.blabber.Blabber#registerAction(Identifier, Codec)
*/
@FunctionalInterface
public interface DialogueActionV2 {
/**
* Handles a dialogue action triggered by the given player.
*
* @param player the player executing the action
* @param interlocutor the entity with which the player is conversing, if any
* @see org.ladysnake.blabber.Blabber#startDialogue(ServerPlayerEntity, Identifier, Entity)
*/
void handle(ServerPlayerEntity player, @Nullable Entity interlocutor);
}