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General Notes

The dependency graph for Civ VI is a Directed Acyclic Graph (DAG) with 627 nodes and 1125 edges.

A node is one of the following entities:

Node Type Attributes
Technology Era, Cost, Eureka, Effects
Civic Era, Inspiration, Effects
Resource Resource Type, Yields, Effects
Building Era, Cost, Effects, Specificity (if unique)
Policy Era, Policy Type, Notes
Improvement Placement, Effects, Plunder, Specificity (if unique)
Unit Era, Unit Type, Cost, Stats, Notes, Specificity (if unique)
Wonder Era, Cost, Effects, Placement
Project Effects
District Effects, Specificity (if unique)
Government Era, Number of Slots, Slots, Effects, Legacy Bonus
Civilization Specificity
Leader(s) Specificity
City-state Specificity
Diplomacy
Casus Belli
Atomic Weapon

An edge is one of the following connections:

Edge Type Application
Unlocks among all entities
Boosts other entities to Technology or Civic
Replaces unique Building, District, or Unit to generic Building, District, or Unit
Reveals Technology to Resource
Harvests Technology to Resource
Obsoletes Civic to Policy, Policy to Policy
Upgrades between Units
Builds specific to Builder to Improvement