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This repository has been archived by the owner on Apr 25, 2020. It is now read-only.
On 64-bit Linux, wine is probably going to be compiled as a 64-bit binary. If WINEARCH is win32, then wine will create a 32-bit prefix, and if WINEARCH is win64, it will create a 64-bit prefix. Either way, the actual wine application is a 64-bit executable.
If I use LD_PRELOAD with a 32-bit .so, of course ld.so errors out. However, it still seems to fail in the obvious case of using a 64-bit .so in a 64-bit wine prefix.
ERROR: ld.so: object '/home/aaron/Documents/progs/koku-xinput-wine/build/koku-xinput-wine.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/aaron/Documents/progs/koku-xinput-wine/build/koku-xinput-wine.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
So I'm not sure how this is supposed to actually be used.
The text was updated successfully, but these errors were encountered:
On 64-bit Linux, wine is probably going to be compiled as a 64-bit binary. If WINEARCH is win32, then wine will create a 32-bit prefix, and if WINEARCH is win64, it will create a 64-bit prefix. Either way, the actual wine application is a 64-bit executable.
If I use LD_PRELOAD with a 32-bit .so, of course ld.so errors out. However, it still seems to fail in the obvious case of using a 64-bit .so in a 64-bit wine prefix.
So I'm not sure how this is supposed to actually be used.
The text was updated successfully, but these errors were encountered: