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Sound/Music for Human Testing Scenarios #9
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This issue is stale because it has been open for 30 days with no activity. |
This issue was closed because it has been inactive for 14 days since being marked as stale. Please open a new issue for related bugs. |
This issue is stale because it has been open for 45 days with no activity. |
This issue was closed because it has been inactive for 50 days since being marked as stale. Please open a new issue for related bugs. |
# This is the 1st commit message: ALife 2024 version # This is the commit message Kinds-of-Intelligence-CFI#2: bug fix # This is the commit message Kinds-of-Intelligence-CFI#3: added test frequency # This is the commit message Kinds-of-Intelligence-CFI#4: new config files # This is the commit message Kinds-of-Intelligence-CFI#5: bug fix # This is the commit message #6: renamed directories # This is the commit message Kinds-of-Intelligence-CFI#7: made necessary changes for data output # This is the commit message Kinds-of-Intelligence-CFI#8: bug fix # This is the commit message Kinds-of-Intelligence-CFI#9: buf fix # This is the commit message Kinds-of-Intelligence-CFI#10: bug fix # This is the commit message Kinds-of-Intelligence-CFI#11: bug fix # This is the commit message Kinds-of-Intelligence-CFI#12: bug fix # This is the commit message #13: bug fix # This is the commit message #14: bug fix # This is the commit message Kinds-of-Intelligence-CFI#15: bug fix # This is the commit message Kinds-of-Intelligence-CFI#16: bug fix # This is the commit message Kinds-of-Intelligence-CFI#17: bug fix # This is the commit message Kinds-of-Intelligence-CFI#18: bug fix # This is the commit message Kinds-of-Intelligence-CFI#19: bug fix # This is the commit message Kinds-of-Intelligence-CFI#20: work around issue # This is the commit message Kinds-of-Intelligence-CFI#21: removed bad files # This is the commit message Kinds-of-Intelligence-CFI#22: bug fix # This is the commit message Kinds-of-Intelligence-CFI#23: fixed configs
Currently very low priority. Potentially only viable for a WEB GL AAI main menu. |
Audio cues/clues for human testing (children) that give immediate feedback on actions (reward/punishment), and for general atmosphere during gaming.
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