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Is there any way you can run this under valgrind or ASAN or some other memory checking program? We tried to reproduce this but have not been able to do so thus far.
Problem
Compiling the following shader to SPIR-V on Android device (arm64-v8a) leads to crash in compiler.
Crash stack:
Tested on 2 Android devices both with Android 14, crash is stable. After debugging, line of code that leads to it was found.
Repro
Android Studio Hedgehog | 2023.1.1 Patch 2
Android NDK r26b
Build Android sample TinyMesh_Large: https://github.com/corporateshark/lightweightvk
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