Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game crash when I try to talk in in-game chat during a heist beacuse of Wolf hud #981

Open
AloneWolf07 opened this issue Oct 21, 2023 · 4 comments

Comments

@AloneWolf07
Copy link

2023_10_21_log.txt
This is my BTL log I I can,t find crashlog from game beacuse I simply not have it in folder Payday 2

@AloneWolf07 AloneWolf07 changed the title Game crash when I try to talk in in-game chat during a heist Game crash when I try to talk in in-game chat during a heist beacuse of Wolf hud Oct 21, 2023
@TobiasReich
Copy link

Same issue here. Latest version, no other mods installed.
Chat seems to work in lobby but not inside the heist.

@TobiasReich
Copy link

The crashlog from me.

**SCRIPT STACK

_on_focus() lib/managers/hud/hudchat.lua:336
set_chat_focus() lib/managers/hudmanagerpd2.lua:1911
toggle_chatinput() lib/managers/hudmanagerpd2.lua:1884
func() lib/managers/menumanager.lua:552
core/lib/managers/controller/corecontrollerwrapper.lua:596**


Sun Oct 29 15:57:11 2023

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     zip_error_init                                      
                  KERNEL32  (???)     ???                                                 
                     ntdll  (???)     ???                                                 
                     ntdll  (???)     ???                                                 

Current thread: FileStreamer


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Tue Oct 31 18:16:38 2023

Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     zip_error_init                                      
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Renderer


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Tue Oct 31 18:38:01 2023

Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     zip_error_init                                      
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Renderer


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Tue Oct 31 19:53:01 2023

Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     zip_error_init                                      
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Renderer


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Sun Nov 05 15:07:52 2023

Application has crashed: C++ exception
[File] Cannot read from file "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\assets\all_96.bundle" => error code 998: Invalid access to memory location. (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs../utility/Archive.cpp:2482)

SCRIPT_STACK


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     ???                                                 
                     ntdll  (???)     ???                                                 

Current thread: Main


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Sat Nov 11 13:41:54 2023

Application has crashed: C++ exception
[string "lib/units/props/timergui.lua"]:655: bad argument #1 to 'floor' (number expected, got nil)

SCRIPT STACK

_set_jammed() lib/units/props/timergui.lua:655
func() lib/units/props/timergui.lua:592
_function() core/lib/managers/coresequencemanager.lua:4558
activate_callback() core/lib/managers/coresequencemanager.lua:4546
activate() core/lib/managers/coresequencemanager.lua:2023
activate_callback() core/lib/managers/coresequencemanager.lua:2820
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/managers/coresequencemanager.lua:382
update_start_time_callbacks() core/lib/managers/coresequencemanager.lua:528
update() core/lib/managers/coresequencemanager.lua:481
core/lib/setups/coresetup.lua:496


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Fri Nov 17 00:09:11 2023

Application has crashed: C++ exception
[string "lib/managers/hud/hudchat.lua"]:190: attempt to index local 'scroll_up_indicator_shade' (a nil value)

SCRIPT STACK

_on_focus() lib/managers/hud/hudchat.lua:336
set_chat_focus() lib/managers/hudmanagerpd2.lua:1911
toggle_chatinput() lib/managers/hudmanagerpd2.lua:1884
func() lib/managers/menumanager.lua:552
core/lib/managers/controller/corecontrollerwrapper.lua:596


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))


Fri Nov 17 00:10:25 2023

Application has crashed: C++ exception
[string "lib/managers/hud/hudchat.lua"]:190: attempt to index local 'scroll_up_indicator_shade' (a nil value)

SCRIPT STACK

_on_focus() lib/managers/hud/hudchat.lua:336
set_chat_focus() lib/managers/hudmanagerpd2.lua:1911
toggle_chatinput() lib/managers/hudmanagerpd2.lua:1884
func() lib/managers/menumanager.lua:552
core/lib/managers/controller/corecontrollerwrapper.lua:596


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main


System information:
Application version : 1.143.230
CPU : 13th Gen Intel(R) Core(TM) i7-13700K (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce RTX 4080 / nvldumd.dll[31.0.15.3623]
Language : english
Memory : 49148MB 36KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (USB Audio Device))

@TobiasReich
Copy link

Sorry for posting. Just saw this is discontinued.
Switched to VanillaHUD+ and it works fine. Go there if you need this fixed.

@AloneWolf07
Copy link
Author

AloneWolf07 commented Nov 17, 2023 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants