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MTA San Andreas: Freezing on loading screen #451
Comments
can you try this version. i have similar bug for GW2 but its not always freezing. i'm curios it fix it for you |
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@logan001 I already tried the 0.22 and 0.30 versions of D9VK and I even tried the D9VK build built from the latest commit and the same issue happens |
Replaying that trace runs fine on my end. Can you try using the latest build on git.froggi.es and provide a log? |
@Joshua-Ashton Here's the new log: https://del.dog/okubakiyas |
@Joshua-Ashton The issue partially disappears with XWayland for some reason |
When I try to start MTA: SA with D9VK, the game opens fine, but when the GTA: SA start screen appears, the game freezes and doesn't seem to load even after waiting a few minutes (but after some time, the CPU usage of the proxy_sa.exe processes goes down and the game window displays nothing)
But after disabling D9VK (and using wined3d), the game opens and loads fine and I could even get into a server (although the performance is almost a slideshow)
GTA San Andreas and SAMP both open and load fine with D9VK (and the performance is good)
Software information
Game: MTA San Andreas 1.5.7 (a multiplayer mod for GTA San Andreas)
Settings used:
I can add more detailed information if needed
I used a 32-bit Wine prefix with WIndows 7 selected as the Windows version in winecfg
System information
Apitrace file (made using WineD3D)
Log files
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