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America's Army Proving Grounds #165

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ericwomer opened this issue Jun 11, 2019 · 6 comments
Open

America's Army Proving Grounds #165

ericwomer opened this issue Jun 11, 2019 · 6 comments

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@ericwomer
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ericwomer commented Jun 11, 2019

Software information

America's Army Proving Grounds

System information

Log files

https://gist.github.com/ericwomer/f4935479dbd78616ad8836343eeb01af

@ericwomer
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ericwomer commented Jun 11, 2019

Apitrace:
command line:

 export WINEDLLOVERRIDES='Z:\store\opt\apitrace-msvc\x86\lib\wrappers\dxgi.dll=n'
 export WINEDEBUG=+debugstr
 WINEPREFIX=/store/SteamLibrary/steamapps/compatdata/203290/pfx wine /store/opt/apitrace-msvc/x86/bin/apitrace.exe  trace -a dxgi AAGame.exe

Link: http://www.mediafire.com/file/nhupbrbdsbb4o9r/AAGame.trace/file

@ericwomer
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I have tried it with WINE_LARGE_ADDRESS_AWARE=1 and with the master branch, same message in the terminal, but I also periodically get a [Out of memory] pop up message and then it just hangs.

@ericwomer
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ericwomer commented Jul 31, 2019

With proton 4.11.1
steam-203290.log: https://gist.github.com/ericwomer/3d8dba72749ce7cb34dda0cf66caf743

@Joshua-Ashton
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Hi! Looks like this game uses DXGI and D3D9:

Can you set dxgi.nvapiHack = False in dxvk.conf?

@ericwomer
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@Joshua-Ashton Where is it supposed to be located, as its not on my system?

@ericwomer
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ericwomer commented Dec 23, 2019

I created dxvk.conf in
/home/rake/.steam/steam/steamapps/common/America's Army/AAPG/Binaries/Win32

With the contents of
dxgi.nvapiHack = False

and it still says 'Ran out of video memory.' when the menu loads up.

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