- Add fallback if PV predict fails (still need to fix)
- Add PV predictor
- Clean up sidebar to fit closer together
- Add "Add State" button as requested by S4M.
- Make it so the issue field in issue answer effect is a dropdown instead.
- Added button to clone questions easily. Clones answers, feedback, etc.
- Added option to autosave every 15 seconds. When autosave is on everytime you reload the page it will try to reload the last autosave you have.
- Added bulk state multipliers tool
- Added bulk issue score changing for one value in bulk tools
- Added ability to change all state issue scores for an issue from the issue screen.
- Added issue and issue stance description support.
- Added bulk state score tool
- Made sure initial values for answer effects were real PKs to avoid invalid PKs.
- Added ability to add/delete candidates
- Fixed bug where you can't use ']' in questions
- Fixed map preview updating
- Added ability to scale map SVGs.
- Added first version of custom map preview. You still need to click in and out to view the preview.
- Added first version of automatic custom map making from SVG import.
- It deletes all states and things to do with states.
- Reads svg paths and uses their ids as names.
- Creates new candidate state multipliers and state issue scores automatically.
- May not work with all SVGs, but confirmed to work with the few I tested.
- If you want you can just upload a dummy code 2 and then use the tool and still code the rest manually. It should save you time.
- If your map is weirdly sized, then resize the SVG in Inkscape or something.
- Added ability to delete states.
- Added state dropdown for state answer effects to make it easier.
- Added ability to add (basic) custom endings/code generation. You can choose from 3 variable and 3 operators.
- Added ability to change the lower banner image/names easily.
- Kind of janky, need to go in and out to see image changes. But overall works.
- Fix glitchy number entry bug
- Added copy code 2 to clipboard option
- Added a list of templates from the base scenarios so people can easily load in base Code 2 files.
- Added ability to have code the persists between files.
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Code must have a //#startcode before it.
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Code must have a //#endcode after it.
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There can only be one instance of those tags in your code.
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Example:
//#startcode console.log("Hello World"); //#endcode
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- Made it so imported JSON is sanitized for numbers, so cannot have NaN errors.
- Made it so when you input text it tries to convert to number when possible!
- Thanks Astro!
- Added warning on import if duplicate PKs are found (Thanks Astro!)
- Changed the state issue score issue pk to be a dropdown menu
- Fixed horrible bug where question/answer fields would be reset upon adding!
- Changed questions to use Map instead to preserve question ordering
- Added CYOA supprt
- CYOA support does not import CYOA data from existing mods, only those made with Jet's TCT Mod Tool
- Added ability to add/delete questions!
- Added state PK field to answer state score (oops)
- Fixed new line import error for some code 2 files
- Added ability to nickname candidates and have their name show next to their pk in editor
- Started saving/loading of jet_data, so the editor can save some data with the files and save state inbetween.
- We now gracefully handle missing parts of json
- Made homepage look a bit nicer
- Added version and change log
- First released!
- Removed Herobrine