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TODO.txt
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TODO.txt
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To Do
==========
Ideas of improvements to the code base to consider.
Official
- Code review and fixes in 1.07 (mission pack 1)
https://github.com/Jason2Brownlee/QuakeOfficialArchive/blob/main/bin/all.zip
- Code review and fixes in 1.08 (mission pack 2)
https://github.com/Jason2Brownlee/QuakeOfficialArchive/blob/main/bin/doe_qc.zip
- Code review and fixes in QW v2.30
https://github.com/Jason2Brownlee/QuakeOfficialArchive/blob/main/bin/q1source.zip
Reported Bugs
- Check every bug listed on the quake wiki
https://quakewiki.org/wiki/Quake_bugs
- Check every bug listed on the QIP
https://www.quake-info-pool.net/home.htm
- Check reported bugs here
https://quakeone.com/forum/quake-help/servers-and-coding/277010-interesting-qc-bugs
Mods
- Code review and fixes in URQP v1.05 (before bots)
https://www.quake-info-pool.net/files/addons/old/urqp105.zip
- Code review and fixes from "Quakec V1 01 Clean" by gnounc.
https://gitlab.com/quakec-v1-01-clean/quakec-v1-01-clean
- Code review and fixes from "id1 quakec cleaned" by shpuld.
https://github.com/shpuld/id1-quakec-cleaned
Smaller ideas
- Rename monster filenames to match monster names?
- Remove models.qc and sprites.qc?
- Why does ammo_touch use weapon integers 1, 2, 3 instead of constants?
- how does this even work - does it work at all?