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Moving mouse out of Window when still holding scrollbar is treated as unactive #547
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Thanks! Could possibly be an issue with the raylib implementation. Mind chatting there? |
Ah, I'm not sure this is implementation specific. Do you have any sample code to test this? Does it work in the Overview example? |
You can test with this: int main() {
InitWindow(640, 480, "raylib-nuklear example");
// Create the Nuklear Context
int fontSize = 10;
const char *activeText[2] = {"Inactive", "Active"};
struct nk_context *ctx = InitNuklear(fontSize);
while (!WindowShouldClose()) {
// Update the Nuklear context, along with input
UpdateNuklear(ctx);
// Nuklear GUI Code
// https://github.com/Immediate-Mode-UI/Nuklear/wiki/Window
if (nk_begin(ctx, "Nuklear", nk_rect(100, 100, 220, 220),
NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) {
nk_layout_row_static(ctx, 50, 150, 1);
//Random text to make the scrollbar appear
nk_label(ctx, "Lorem Ipsum", NK_LEFT);
nk_label(ctx, "Lorem Ipsum", NK_LEFT);
nk_label(ctx, "Lorem Ipsum", NK_LEFT);
nk_label(ctx, "Lorem Ipsum", NK_LEFT);
}
nk_end(ctx);
// Render
BeginDrawing();
ClearBackground(GRAY);
int active = nk_item_is_any_active(ctx);
DrawText(activeText[active], 400, 200, 20, GREEN);
// Render the Nuklear GUI
DrawNuklear(ctx);
EndDrawing();
}
// De-initialize the Nuklear GUI
UnloadNuklear(ctx);
CloseWindow();
return 0;
} |
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I have a simple Group on a Window widget. This Group has many elements which spawns a scrollbar. If I hold onto the scrollbar and move my mouse outside of the current window
nk_item_is_any_active
will return false even though I haven't let go of the scrollbar. The expected behaviour is the Group widget is still being active/focused.Demonstration:
Nuklear.mp4
I'm currently using the raylib runtime at https://github.com/RobLoach/raylib-nuklear
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