Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Validate against malicious / corrupt / buggy input #5

Open
Happy0 opened this issue Jun 25, 2017 · 0 comments
Open

Validate against malicious / corrupt / buggy input #5

Happy0 opened this issue Jun 25, 2017 · 0 comments

Comments

@Happy0
Copy link
Owner

Happy0 commented Jun 25, 2017

At the moment the low level stuff that builds the games from move messages trusts clients to not try to break things :P.

Something should be added to make sure that the user's client agrees that the move another client made is legal and that the origin / destination square match up with the FEN for the move / the person who claimed to win the game did so, etc.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant