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Hi there! I'd like to bring to your attention an issue I came across in my project.
Specifically, when I have a Node3D (referred to as Test01 in the illustration) with a scale of, let's say, 5, and I instantiate a pickable object (depicted as PickableObject in the figure) as its child with a scale of 1, the grabbed item tends to move away from the hand, exhibiting an offset proportional to the scale.
Unfortunately, I'm unable to adjust the scaling in my tree due to the complexity of the model in my project.
Thank you in advance for the help!
The text was updated successfully, but these errors were encountered:
Hi there! I'd like to bring to your attention an issue I came across in my project.
Specifically, when I have a Node3D (referred to as Test01 in the illustration) with a scale of, let's say, 5, and I instantiate a pickable object (depicted as PickableObject in the figure) as its child with a scale of 1, the grabbed item tends to move away from the hand, exhibiting an offset proportional to the scale.
Unfortunately, I'm unable to adjust the scaling in my tree due to the complexity of the model in my project.
Thank you in advance for the help!
The text was updated successfully, but these errors were encountered: