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Current method of generating minecraft sound id from Sound bukkit enum not always working correctly. For example unable to play shulker open sound because it contains _ in middle part of the name and instead block.shulker_box.open we will get block.shulker.box.open
Good catch, I guess we can add an exceptions list + tests? I think it works well for the majority and saves time. Not sure where we can get a list of valid vanilla names though for tests.
Current method of generating minecraft sound id from
Sound
bukkit enum not always working correctly. For example unable to play shulker open sound because it contains_
in middle part of the name and insteadblock.shulker_box.open
we will getblock.shulker.box.open
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