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Chest logic changes [$5] #20

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mastercoms opened this issue Sep 15, 2019 · 2 comments
Open

Chest logic changes [$5] #20

mastercoms opened this issue Sep 15, 2019 · 2 comments
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bounty game A feature only used in gameplay. good first issue Good for newcomers non-essential A feature that is part of the 1.13 update, but not required for the 1.13 platform update.
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@mastercoms
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mastercoms commented Sep 15, 2019

This issue is part of the 1.13.x compatibility Epic.

All contributions are subject to the Glowstone CLA. In short, contributions must not contain any content (code or otherwise) copied from,
inspired by or based upon content from Mojang or third-party projects that are based on such content (CraftBukkit, Spigot, Forge, ...).


Description:

Chests can now be placed directly next to double variants instead of requiring one block between them.

Relevant Code:

https://github.com/GlowstoneMC/Glowstone/blob/1.13/src/main/java/net/glowstone/block/blocktype/BlockChest.java


There is a $5 open bounty on this issue. Add to the bounty at Bountysource.

@mastercoms mastercoms added good first issue Good for newcomers game A feature only used in gameplay. non-essential A feature that is part of the 1.13 update, but not required for the 1.13 platform update. labels Sep 15, 2019
@mastercoms mastercoms added this to Backlog in 1.13 Sep 15, 2019
@mastercoms mastercoms changed the title Chest logic changes Chest logic changes [$5] Sep 24, 2019
@Yakabuff
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Yakabuff commented Jun 3, 2022

will be working this

@astarivi
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I'll work this once PR #1142 is merged, or dev branch is stable enough to compile out of.

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Labels
bounty game A feature only used in gameplay. good first issue Good for newcomers non-essential A feature that is part of the 1.13 update, but not required for the 1.13 platform update.
Projects
1.13
  
Backlog
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3 participants