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[Space Shooter] Structure the HUD #10

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GSoster opened this issue Jul 26, 2017 · 0 comments
Open

[Space Shooter] Structure the HUD #10

GSoster opened this issue Jul 26, 2017 · 0 comments

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@GSoster
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GSoster commented Jul 26, 2017

Every Text that is presented on the screen has its own canvas. The HUD is disorganized and it is hard to work and add new features.
It is necessary to create a single canvas element, add a group and organize all the Texts inside it. Also, update the references in scripts to this new approach.

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