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SurfaceGenerator for C3D4, C3D6, C3D8 meshes #3117

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liyangrock opened this issue May 9, 2024 · 0 comments
Closed

SurfaceGenerator for C3D4, C3D6, C3D8 meshes #3117

liyangrock opened this issue May 9, 2024 · 0 comments
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type: bug Something isn't working type: new A new issue has been created and requires attention

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@liyangrock
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Describe the bug
When an attempt is made to split all faces of a C3D4 mesh, the SurfaceGenerator is unable to split certain internal faces.

When all faces of C3D6 or C3D8 are attempted to be split, the resulting fractures appear distorted, forming triangles instead of quads.

To Reproduce

  1. Execute
    geos -i SurfaceGenerator_C3D4.xml
    geos -i SurfaceGenerator_C3D6.xml
    geos -i SurfaceGenerator_C3D8.xml

  2. Extract fracture from the paraview result file

Screenshots
For C3D4, the issue might be a bug originating from SurfaceGenerator:
image

For C3D6, the issue might be a bug originating from node ordering:
image

For C3D8, the issue might be a bug originating from node ordering:
image

Platform (please complete the following information):

  • Machine: Ubuntu 22.04
  • Compiler: gcc 11.4
  • GEOSX Version: develop

Additional context
xml files for testing surfaceGenerator
surfaceGeneratorTest.zip

@liyangrock liyangrock added type: bug Something isn't working type: new A new issue has been created and requires attention labels May 9, 2024
@liyangrock liyangrock closed this as not planned Won't fix, can't repro, duplicate, stale Jun 1, 2024
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Labels
type: bug Something isn't working type: new A new issue has been created and requires attention
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