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As examples are shown in the doc, resolving how transformers handled assets would be overwhelming. To use the asset in different loaders with flutter_gen, simply use its path should be able to compatible with Asset Transformations. In this case, the package will not add additional support for the feature. Feel free to add inputs to my opinion.
Is there an existing issue for this?
Describe the problem
Flutter 3.22.0 now supports asset transformation. This allows, for example a .svg to be transformed into a .vec.
https://docs.flutter.dev/ui/assets/asset-transformation
Describe the solution
Support a way to generate asset classes that point to the transformed asset rather than the raw asset
Additional context
No response
Code of Conduct
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