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Can't work when builded with X86 . #45

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RichardCNN opened this issue Jun 24, 2017 · 0 comments
Open

Can't work when builded with X86 . #45

RichardCNN opened this issue Jun 24, 2017 · 0 comments

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@RichardCNN
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Hi, guy
i had built the example scene. But it only works with X64.
it couldn't find the wiimote when built with x86.

as the log shown:
Incorrect Input to HIDAPI. No data has been sent.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
WiimoteApi.Wiimote:SendWithType(OutputDataType, Byte[]) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:435)
WiimoteApi.Wiimote:SendStatusInfoRequest() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\Wiimote.cs:516)
WiimoteApi.WiimoteManager:_FindWiimotes(WiimoteType) (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:103)
WiimoteApi.WiimoteManager:FindWiimotes() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Wiimote\Scripts\WiimoteManager.cs:39)
WiimoteDemo:OnGUI() (at C:\Users\10713\Desktop\Unity-Wiimote-master\Unity-Wiimote-master\Assets\Scripts\WiimoteDemo.cs:101)

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