/
efekt odbicia.tscn
31 lines (25 loc) · 1.05 KB
/
efekt odbicia.tscn
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[gd_scene load_steps=6 format=3 uid="uid://ckwwkuyuq0hgj"]
[sub_resource type="Gradient" id="Gradient_pg0fc"]
offsets = PackedFloat32Array(0, 0.997122)
colors = PackedColorArray(0.994969, 0.786679, 0.828515, 1, 1, 1, 0.513726, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_10ktb"]
gradient = SubResource("Gradient_pg0fc")
[sub_resource type="Curve" id="Curve_gmpp5"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.970784, 0.410279), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_84m2g"]
curve = SubResource("Curve_gmpp5")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_s63is"]
particle_flag_disable_z = true
spread = 180.0
initial_velocity_min = 30.0
initial_velocity_max = 75.0
gravity = Vector3(0, 98, 0)
scale_min = 0.5
scale_max = 2.0
scale_curve = SubResource("CurveTexture_84m2g")
color_ramp = SubResource("GradientTexture1D_10ktb")
[node name="GPUParticles2D" type="GPUParticles2D"]
amount = 20
process_material = SubResource("ParticleProcessMaterial_s63is")
explosiveness = 1.0