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Travel menu appears at the start of "flipped" levels #13862

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Regalis11 opened this issue Apr 27, 2024 Discussed in #13809 · 1 comment
Open
2 tasks done

Travel menu appears at the start of "flipped" levels #13862

Regalis11 opened this issue Apr 27, 2024 Discussed in #13809 · 1 comment
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@Regalis11
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Discussed in #13809

Originally posted by ubertpendragon April 23, 2024

Disclaimers

  • I have searched the issue tracker to check if the issue has already been reported.
  • My issue happened while using mods.

What happened?

If you travel from right to left on the map, the levels are "flipped", sometimes resulting in the submarine spawning on top of the starting point.

1. This will open the map menu (happens when you reach a level exitpoint), which can be confusing/annoying

2. If the menu opens, this will cause a bug when reaching the destination: sometimes you won't be able to travel to the location and will have to pick another one.

Example:
I am travelling to this location, which can be entered by getting near (exitpoint)
However, the game will not let me enter the location if the map has been opened on round start

image

Reproduction steps

Download
#DELocalHuskModIntegrated.zip

  1. Start a campaign
  2. togglecampaignteleport
  3. Teleport to an empty node near a lair
  4. Map should open on start of level
  5. Travel to the end of the level
  6. You can't go to your destination

Bug prevalence

Just once

Single player or multiplayer?

Other

-

No response

Version

v1.4.3.0 (unstable)

-

No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

No response

@Regalis11 Regalis11 added the Bug Something isn't working label Apr 27, 2024
@Regalis11
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@Regalis11 Regalis11 self-assigned this Apr 29, 2024
@Rokvach Rokvach self-assigned this May 15, 2024
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