Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rare error when the GC, ML and Megalith make landfall #6136

Open
Basilisk3 opened this issue Apr 27, 2024 · 0 comments
Open

Rare error when the GC, ML and Megalith make landfall #6136

Basilisk3 opened this issue Apr 27, 2024 · 0 comments

Comments

@Basilisk3
Copy link
Contributor

Describe the bug

This is the same issue as fixed in #5829. It is a rare bug, but it does happen in real games.

The error:

WARNING: *WARNING: No movement effect groups defined for unit ual0401,
Effect groups with bone lists must be defined to play movement effects. 
Add these to the Display.MovementEffects Land. Effects table in unit blueprint. 

The definition of the error is found in Unit.lua, line 3732.

How to reproduce the error:

  • Spawn a line of GCs via the Alt+F2 menu (the line must be both on land and in the water)
  • Give a movement order to the units you spawned in

Additional context

Related to: #6135; #5924; #5829

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants