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Units are dying when being dropped on the reclaim #6076

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K-ETFreeman opened this issue Apr 12, 2024 · 3 comments
Open

Units are dying when being dropped on the reclaim #6076

K-ETFreeman opened this issue Apr 12, 2024 · 3 comments
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area: engine related to engine bugs/limitations feature: transports related to the behavior of transports

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@K-ETFreeman
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K-ETFreeman commented Apr 12, 2024

Describe the bug
Units are dying when being dropped on the reclaim

To Reproduce
Drop some units on some reclaim (rocks for example or maybe even trees)
Atleast works for sera engi when its dropped on platoe on adaptive rainy day (video)

Expected behavior
Units dont die

ForgedAlliance.2024-04-12.19-07-49-140.1.online-video-cutter.com.mp4

Additional context
Replay link is https://replay.faforever.com/22266592

@lL1l1 lL1l1 added the feature: transports related to the behavior of transports label Apr 13, 2024
@lL1l1
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lL1l1 commented Apr 13, 2024

Perhaps it expected the unit to fall straight downards and not die hitting the rock, but new, faster transport behavior throws it onto the rock where it dies.

@Garanas
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Garanas commented Apr 13, 2024

To Reproduce Drop some units on some reclaim (rocks for example or maybe even trees) Atleast works for sera engi when its dropped on platoe on adaptive rainy day (video)

The large rocks block pathing, if the units ends up being dropped on such a location then they are instantly killed. It is engine behavior as far as I am aware. So it does not apply to trees or the smaller rocks, just the big ones and of course structures.

@lL1l1 lL1l1 added the area: engine related to engine bugs/limitations label Apr 17, 2024
@clyfordv
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Transports come to a dead halt when they release units, while the units inherit whatever the speed of the transport was (god knows why). Setting the horizontal velocity of the units to zero would likely help them from being tossed into fatal places, though we might need to wait a tick to properly modify that value, for the usual reasons(?).

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Labels
area: engine related to engine bugs/limitations feature: transports related to the behavior of transports
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