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Patch 3676 (27th February, 2017)

Other

  • Fixed wall segments giving full veterancy points. They give 0.1 per segment now to prevent abuse
  • Changed the colors for the Hotbuild labels to make them clearer. Ctrl-SHORTCUT is now blue, and Alt-SHORTCUT is green
  • Introduced UI elements for Attack-Move. Now shows a special cursor on pressing Alt, and has a new UI button which emulates the Alt-RMB command as closely as possible
  • Stretched orders UI by 1 slot to make room for Attack-Move and other future additions or modded orders

Balance

  • Janus
    • Initial damage per bomblet increased 15 → 20 (Overall impact 300 → 400)
  • T3 Naval Support
    • Aeon Health increased 10000 → 13000
    • UEF Health increased 13000 → 17000
    • Cybran
      • Health increased 8000 → 11000
      • Regen increased 15 → 30
    • Seraphim Health increased 10000 → 15000
  • T2 UEF Naval Support
    • Health increased 6000 → 6500
  • Mass Storage
    • Aeon Health increased 600 → 1000
    • UEF Health increased 760 → 1200
    • Cybran
      • Health increased 500 → 800
      • Regen increased 1 → 4
    • Seraphim Health increased 600 → 1100
  • Seraphim Buildings
    • T1
      • Factory Health increased 3100 → 3500
      • Power Generator Health increased 600 → 650
      • Hydrocarbon Health increased 1600 → 1700
      • Mass Extractor Health increased 600 → 650
      • Wall Health increased 2000 → 2500
    • T2
      • Air/Land HQ Health increased 6200 → 7000
      • Naval HQ Health increased 10000 → 11000
      • Air/Land Support Health increased 3100 → 3500
      • Naval Support Health increased 5000 → 5500
      • Power Generator Health increased 1900 → 2000
      • Mass Extractor Health increased 1900 → 2000
    • T3
      • Air/Land HQ Health increased 12400 → 14000
      • Naval HQ Health increased 20000 → 22000
      • Air/Land Support Health increased 6200 → 7000
      • Naval Support Health increased 10000 → 15000
      • Power Generator Health increased 6200 → 7000
      • Mass Extractor Health increased 6200 → 7000
  • Cybran Buildings
    • T1
      • Factory Regen increased 3 → 6
      • Power Generator Regen increased 1 → 2
      • Mass Extractor Regen increased 1 → 2
      • Hydrocarbon Regen increased 1 → 6
      • Wall Regen increased 3 → 6
    • T2
      • Air/Land HQ Regen increased 10 → 20
      • Naval HQ Regen increased 15 → 30
      • Air/Land Support Regen increased 3 → 6
      • Naval Support Regen increased 6 → 12
      • Power Generator Regen increased 3 → 6
      • Mass Extractor Regen increased 3 → 6
    • T3
      • Air/Land HQ Regen increased 20 → 40
      • Naval HQ Regen increased 30 → 60
      • Air/Land Support Regen increased 10 → 20
      • Naval Support Regen increased 15 → 30
      • Power Generator Regen increased 10 → 20
      • Mass Extractor Regen increased 10 → 20
  • T2 Radar
    • Intel maintenance cost decreased 250 → 200

Contributors

  • IceDreamer
  • JaggedAppliance
  • PhilipJFry