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Lobby Hosting Duration Indicator #3054
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Very interesting suggestion. Might need the lobby server to send the lobby creation time. |
I just checked and it does require changes to the lobby server to send creation time. |
if we manage to produce some events for this (lobby started, joined, started, changed etc.) we get more out of it than just "how old it is". |
The field for GameInfo in faf-java-commons is required. |
Issue:
Sometimes a lobby is idling for many hours because the hosting player has forgotten about it for whatever reason.
Causing:
Players are waiting in that lobby until it fills, then they leave after host does not respond; The lobby still exists, and new people join the lobby again - new cycle of waiting and leaving begins.
Solution:
Indicate the hosting time to see which lobbies are idling for many hours/days which are most likely dead ends.
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