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Make Window Fullscreen #377

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kdschlosser opened this issue Mar 12, 2019 · 0 comments
Open

Make Window Fullscreen #377

kdschlosser opened this issue Mar 12, 2019 · 0 comments

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@kdschlosser
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@topic2k

I saw you had added the actions for finding out if a window is minimized or if it is maximized. So I thought I would toss you this code to make a window full screen. and also to restore it to it's previous state. Maybe you might want to add it to the Window plugin to really beef it up. I do know making an application full screen has been something many people have wanted to be able to do. However we do not want to confuse this with the "full screen" option that is built into say a Media Player. With VLC it is the same. but others it may not be.

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import ctypes
from ctypes.wintypes import BOOL, LONG, UINT, POINT, RECT, HWND

POINTER = ctypes.POINTER
user32 = ctypes.windll.User32

# Retrieves the extended window styles.
GWL_EXSTYLE = -20

# Retrieves a handle to the application instance.
GWL_HINSTANCE = -6

# Retrieves a handle to the parent window, if any.
GWL_HWNDPARENT = -8

# Retrieves the identifier of the window.
GWL_ID = -12

# Retrieves the window styles.
GWL_STYLE = -16

# Retrieves the user data associated with the window. This data is intended
# for use by the application that created the window. Its value is initially
# zero.
GWL_USERDATA = -21

# Retrieves the address of the window procedure, or a handle representing the
# address of the window procedure. You must use the CallWindowProc function to
# call the window procedure.
GWL_WNDPROC = -4



#     ********** ShowWindow
#
# Minimizes a window, even if the thread that owns the window is not
# responding. This flag should only be used when minimizing windows from a
# different thread.
SW_FORCEMINIMIZE = 11

# Hides the window and activates another window.
SW_HIDE = 0

# Maximizes the specified window.
SW_MAXIMIZE = 3

# Minimizes the specified window and activates the next top-level window in
# the Z order.
SW_MINIMIZE = 6

# Activates and displays the window. If the window is minimized or maximized,
# the system restores it to its original size and position. An application
# should specify this flag when restoring a minimized window.
SW_RESTORE = 9

# Activates the window and displays it in its current size and position.
SW_SHOW = 5

# Sets the show state based on the SW_ value specified in the STARTUPINFO
# structure passed to the CreateProcess function by the program that started
# the application.
SW_SHOWDEFAULT = 10

# Activates the window and displays it as a maximized window.
SW_SHOWMAXIMIZED = 3

# Activates the window and displays it as a minimized window.
SW_SHOWMINIMIZED = 2

# Displays the window as a minimized window. This value is similar to
# SW_SHOWMINIMIZED, except the window is not activated.
SW_SHOWMINNOACTIVE = 7

# Displays the window in its current size and position. This value is similar
# to SW_SHOW, except that the window is not activated.
SW_SHOWNA = 8

# Displays a window in its most recent size and position. This value is
# similar to SW_SHOWNORMAL, except that the window is not activated.
SW_SHOWNOACTIVATE = 4

# Activates and displays a window. If the window is minimized or maximized,
# the system restores it to its original size and position. An application
# should specify this flag when displaying the window for the first time.
SW_SHOWNORMAL = 1


# ***** Wnidow Styles

# The window has a thin-line border.
WS_BORDER = 0x00800000

# The window has a title bar (includes the WS_BORDER style).
WS_CAPTION = 0x00C00000

# The window is a child window. A window with this style cannot have a menu
# bar. This style cannot be used with the WS_POPUP style.
WS_CHILD = 0x40000000

# Same as the WS_CHILD style.
WS_CHILDWINDOW = 0x40000000

# Excludes the area occupied by child windows when drawing occurs within the
# parent window. This style is used when creating the parent window.
WS_CLIPCHILDREN = 0x02000000

# Clips child windows relative to each other; that is, when a particular child
# window receives a WM_PAINT message, the WS_CLIPSIBLINGS style clips all
# other overlapping child windows out of the region of the child window to be
# updated. If WS_CLIPSIBLINGS is not specified and child windows overlap,
# it is possible, when drawing within the client area of a child window, to
# draw within the client area of a neighboring child window.
WS_CLIPSIBLINGS = 0x04000000

# The window is initially disabled. A disabled window cannot receive input
# from the user. To change this after a window has been created, use the
# EnableWindow function.
WS_DISABLED = 0x08000000

# The window has a border of a style typically used with dialog boxes. A
# window with this style cannot have a title bar.
WS_DLGFRAME = 0x00400000

# The window is the first control of a group of controls. The group consists
# of this first control and all controls defined after it, up to the next
# control with the WS_GROUP style. The first control in each group usually
# has the WS_TABSTOP style so that the user can move from group to group.
# The user can subsequently change the keyboard focus from one control in
# the group to the next control in the group by using the direction keys.
# You can turn this style on and off to change dialog box navigation. To
# change this style after a window has been created, use the SetWindowLong
# function.
WS_GROUP = 0x00020000

# The window has a horizontal scroll bar.
WS_HSCROLL = 0x00100000

# The window is initially minimized. Same as the WS_MINIMIZE style.
WS_ICONIC = 0x20000000

# The window is initially maximized.
WS_MAXIMIZE = 0x01000000

# The window has a maximize button. Cannot be combined with the
# WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified.
WS_MAXIMIZEBOX = 0x00010000

# The window is initially minimized. Same as the WS_ICONIC style.
WS_MINIMIZE = 0x20000000

# The window has a minimize button. Cannot be combined with the
# WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified.
WS_MINIMIZEBOX = 0x00020000

# The window is an overlapped window. An overlapped window has a title bar
# and a border. Same as the WS_TILED style.
WS_OVERLAPPED = 0x00000000

# The windows is a pop-up window. This style cannot be used with the
# WS_CHILD style.
WS_POPUP = 0x80000000

# The window has a sizing border. Same as the WS_THICKFRAME style.
WS_SIZEBOX = 0x00040000

# The window has a window menu on its title bar. The WS_CAPTION style must
# also be specified.
WS_SYSMENU = 0x00080000

# The window is a control that can receive the keyboard focus when the user
# presses the TAB key. Pressing the TAB key changes the keyboard focus to
# the next control with the WS_TABSTOP style. You can turn this style on
# and off to change dialog box navigation. To change this style after a
# window has been created, use the SetWindowLong function. For user-created
# windows and modeless dialogs to work with tab stops, alter the message
# loop to call the IsDialogMessage function.
WS_TABSTOP = 0x00010000

# The window has a sizing border. Same as the WS_SIZEBOX style.
WS_THICKFRAME = 0x00040000

# The window is an overlapped window. An overlapped window has a title bar
# and a border. Same as the WS_OVERLAPPED style.
WS_TILED = 0x00000000

# The window is an overlapped window. Same as the WS_OVERLAPPEDWINDOW style.
WS_TILEDWINDOW = (
    WS_OVERLAPPED |
    WS_CAPTION |
    WS_SYSMENU |
    WS_THICKFRAME |
    WS_MINIMIZEBOX |
    WS_MAXIMIZEBOX
)

# The window is an overlapped window. Same as the WS_TILEDWINDOW style.
WS_OVERLAPPEDWINDOW = (
    WS_OVERLAPPED |
    WS_CAPTION |
    WS_SYSMENU |
    WS_THICKFRAME |
    WS_MINIMIZEBOX |
    WS_MAXIMIZEBOX
)

# The window is a pop-up window. The WS_CAPTION and WS_POPUPWINDOW styles
# must be combined to make the window menu visible.
WS_POPUPWINDOW = (
    WS_POPUP |
    WS_BORDER |
    WS_SYSMENU
)

# The window is initially visible. This style can be turned on and off by
# using the ShowWindow or SetWindowPos function.
WS_VISIBLE = 0x10000000

# The window has a vertical scroll bar.
WS_VSCROLL = 0x00200000


# ******* Extended Styles

# The window accepts drag-drop files.
WS_EX_ACCEPTFILES = 0x00000010

# Forces a top-level window onto the taskbar when the window is visible.
WS_EX_APPWINDOW = 0x00040000

# The window has a border with a sunken edge.
WS_EX_CLIENTEDGE = 0x00000200

# Paints all descendants of a window in bottom-to-top painting order using
# double-buffering. For more information, see Remarks. This cannot be used if
# the window has a class style of either CS_OWNDC or CS_CLASSDC.
# Windows 2000: This style is not supported.
WS_EX_COMPOSITED = 0x02000000

# The title bar of the window includes a question mark. When the user clicks
# the question mark, the cursor changes to a question mark with a pointer.
# If the user then clicks a child window, the child receives a WM_HELP
# message. The child window should pass the message to the parent window
# procedure, which should call the WinHelp function using the HELP_WM_HELP
# command. The Help application displays a pop-up window that typically
# contains help for the child window. WS_EX_CONTEXTHELP cannot be used with
# the WS_MAXIMIZEBOX or WS_MINIMIZEBOX styles.
WS_EX_CONTEXTHELP = 0x00000400

# The window itself contains child windows that should take part in dialog
# box navigation. If this style is specified, the dialog manager recurses
# into children of this window when performing navigation operations such as
# handling the TAB key, an arrow key, or a keyboard mnemonic.
WS_EX_CONTROLPARENT = 0x00010000

# The window has a double border; the window can, optionally, be created with
# a title bar by specifying the WS_CAPTION style in the dwStyle parameter.
WS_EX_DLGMODALFRAME = 0x00000001

# The window is a layered window. This style cannot be used if the window has
# a class style of either CS_OWNDC or CS_CLASSDC. Windows 8: The WS_EX_LAYERED
# style is supported for top-level windows and child windows. Previous Windows
# versions support WS_EX_LAYERED only for top-level windows.
WS_EX_LAYERED = 0x00080000

# If the shell language is Hebrew, Arabic, or another language that supports
# reading order alignment, the horizontal origin of the window is on the right
# edge. Increasing horizontal values advance to the left.
WS_EX_LAYOUTRTL = 0x00400000

# The window has generic left-aligned properties. This is the default.
WS_EX_LEFT = 0x00000000

# If the shell language is Hebrew, Arabic, or another language that supports
# reading order alignment, the vertical scroll bar (if present) is to the left
# of the client area. For other languages, the style is ignored.
WS_EX_LEFTSCROLLBAR = 0x00004000

# The window text is displayed using left-to-right reading-order properties.
# This is the default.
WS_EX_LTRREADING = 0x00000000

# The window is a MDI child window.
WS_EX_MDICHILD = 0x00000040

# A top-level window created with this style does not become the foreground
# window when the user clicks it. The system does not bring this window to the
# foreground when the user minimizes or closes the foreground window. The
# window should not be activated through programmatic access or via keyboard
# navigation by accessible technology, such as Narrator. To activate the
# window, use the SetActiveWindow or SetForegroundWindow function. The window
# does not appear on the taskbar by default. To force the window to appear on
# the taskbar, use the WS_EX_APPWINDOW style.
WS_EX_NOACTIVATE = 0x08000000

# The window does not pass its window layout to its child windows.
WS_EX_NOINHERITLAYOUT = 0x00100000

# The child window created with this style does not send the WM_PARENTNOTIFY
# message to its parent window when it is created or destroyed.
WS_EX_NOPARENTNOTIFY = 0x00000004

# The window does not render to a redirection surface. This is for windows
# that do not have visible content or that use mechanisms other than surfaces
# to provide their visual.
WS_EX_NOREDIRECTIONBITMAP = 0x00200000

# The window has generic "right-aligned" properties. This depends on the
# window class. This style has an effect only if the shell language is Hebrew,
# Arabic, or another language that supports reading-order alignment;
# otherwise, the style is ignored. Using the WS_EX_RIGHT style for static or
# edit controls has the same effect as using the SS_RIGHT or ES_RIGHT style,
# respectively. Using this style with button controls has the same effect as
# using BS_RIGHT and BS_RIGHTBUTTON styles.
WS_EX_RIGHT = 0x00001000

# The vertical scroll bar (if present) is to the right of the client area.
# This is the default.
WS_EX_RIGHTSCROLLBAR = 0x00000000

# If the shell language is Hebrew, Arabic, or another language that supports
# reading-order alignment, the window text is displayed using right-to-left
# reading-order properties. For other languages, the style is ignored.
WS_EX_RTLREADING = 0x00002000

# The window has a three-dimensional border style intended to be used for
# items that do not accept user input.
WS_EX_STATICEDGE = 0x00020000

# The window is intended to be used as a floating toolbar. A tool window has
# a title bar that is shorter than a normal title bar, and the window title is
# drawn using a smaller font. A tool window does not appear in the taskbar or
# in the dialog that appears when the user presses ALT+TAB. If a tool window
# has a system menu, its icon is not displayed on the title bar. However, you
# can display the system menu by right-clicking or by typing ALT+SPACE.
WS_EX_TOOLWINDOW = 0x00000080

# The window should be placed above all non-topmost windows and should stay
# above them, even when the window is deactivated. To add or remove this
# style, use the SetWindowPos function.
WS_EX_TOPMOST = 0x00000008

# The window should not be painted until siblings beneath the window (that
# were created by the same thread) have been painted. The window appears
# transparent because the bits of underlying sibling windows have already
# been painted. To achieve transparency without these restrictions, use the
# SetWindowRgn function.
WS_EX_TRANSPARENT = 0x00000020

# The window has a border with a raised edge.
WS_EX_WINDOWEDGE = 0x00000100L


# The window is an overlapped window.
WS_EX_OVERLAPPEDWINDOW = (
    WS_EX_WINDOWEDGE |
    WS_EX_CLIENTEDGE
)

# The window is palette window, which is a modeless dialog box that presents
# an array of commands.
WS_EX_PALETTEWINDOW = (
    WS_EX_WINDOWEDGE |
    WS_EX_TOOLWINDOW |
    WS_EX_TOPMOST
)



class tagWINDOWPLACEMENT(ctypes.Structure):
    _fields_ = [
        ('length', UINT),
        ('flags', UINT),
        ('showCmd', UINT),
        ('ptMinPosition', POINT),
        ('ptMaxPosition', POINT),
        ('rcNormalPosition', RECT),
        ('rcDevice', RECT)
    ]
WINDOWPLACEMENT = tagWINDOWPLACEMENT


# BOOL GetWindowPlacement(
#   HWND            hWnd,
#   WINDOWPLACEMENT *lpwndpl
# );
_GetWindowPlacement = user32.GetWindowPlacement
_GetWindowPlacement.restype = BOOL


# LONG GetWindowLongW(
#   HWND hWnd,
#   int  nIndex
# );

_GetWindowLong = user32.GetWindowLongW
_GetWindowLong.restype = LONG


# LONG SetWindowLongW(
#   HWND hWnd,
#   int  nIndex,
#   LONG dwNewLong
# );
_SetWindowLong = user32.SetWindowLongW
_SetWindowLong.restype = LONG


# BOOL ShowWindow(
#   HWND hWnd,
#   int  nCmdShow
# );
_ShowWindow = user32.ShowWindow
_ShowWindow.restype = BOOL

# BOOL SetWindowPlacement(
#   HWND                  hWnd,
#   const WINDOWPLACEMENT *lpwndpl
# );
_SetWindowPlacement = user32.SetWindowPlacement
_SetWindowPlacement.restype = BOOL


styles = {}

def fullscreen(hwnd):
    lpwndpl = WINDOWPLACEMENT()

    if not _GetWindowPlacement(HWND(hwnd), ctypes.byref(lpwndpl)):
        raise ctypes.WinError()

    style = _GetWindowLong(HWND(hwnd), GWL_STYLE)
    style_ex = _GetWindowLong(HWND(hwnd), GWL_EXSTYLE)

    new_style = style
    new_style &= ~WS_BORDER
    new_style &= ~WS_DLGFRAME
    new_style &= ~WS_THICKFRAME

    new_style_ex = style_ex
    new_style_ex &= ~WS_EX_WINDOWEDGE

    _SetWindowLong(HWND(hwnd), GWL_STYLE, new_style | WS_POPUP)

    _SetWindowLong(HWND(hwnd), GWL_EXSTYLE, new_style_ex | WS_EX_TOPMOST)

    if not _ShowWindow(HWND(hwnd), SW_SHOWMAXIMIZED):
        raise ctypes.WinError()

    styles[hwnd] = (style, style_ex, lpwndpl)


def restore(hwnd):
    if hwnd in styles:
        style, style_ex, lpwndpl = styles.pop(hwnd)

        _SetWindowLong(HWND(hwnd), GWL_STYLE, style)
        _SetWindowLong(HWND(hwnd), GWL_EXSTYLE, style_ex)
        _ShowWindow(HWND(hwnd), SW_SHOWNORMAL)
        _SetWindowPlacement(HWND(hwnd), ctypes.byref(lpwndpl))


import time
fullscreen(0x00650504)
time.sleep(20)
restore(0x00650504)

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