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I am in the process of testing updating from runtime 4.2.1 to 4.2.2 and I can confirm that "The Spine icon is not shown for Spine resources in Godot 4.x" is still an active issue in 4.2.2.
See https://esotericsoftware.com/forum/d/24839-cant-import-skeletons
No idea where these come from, or why the path shown is entirely weird.
The errors are non-sensical, the import works as intended.
The Spine icon is not shown for Spine resources in Godot 4.x.
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