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[unity] ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects #2346

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HaraldCsaszar opened this issue Aug 21, 2023 · 1 comment
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@HaraldCsaszar
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Reported on the forum here:
https://esotericsoftware.com/forum/d/24350-skeletongraphic-with-separatorparts-not-scaling-correctly/7

@HaraldCsaszar HaraldCsaszar self-assigned this Aug 21, 2023
HaraldCsaszar added a commit that referenced this issue Aug 21, 2023
@sandolkakos
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sandolkakos commented Feb 27, 2024

Hi @HaraldCsaszar, since we needed to update the spine version to make use of the on-demand module, we started seeing that issue again. But it is hard to know what is the reproduction for it since we have only this Crashlytics data:


image image

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