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Send To Unreal - LOD groups error #719

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Olninyo opened this issue Feb 9, 2024 · 0 comments
Open

Send To Unreal - LOD groups error #719

Olninyo opened this issue Feb 9, 2024 · 0 comments
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@Olninyo
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Olninyo commented Feb 9, 2024

  • Addon: Send to Unreal
  • Steps to Reproduce the Problem:
  1. create some quadspheres with different levels of decimation
  2. name them LODtest_LODX from 0 to however many LODs you have
  3. in the settings dialogue on the import tab turn on LODs
  4. push assets
  • Error Log:
    `Python: Traceback (most recent call last):
    File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 221, in run_function_remotely
    return remote_function(*args)
    File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\python\lib\xmlrpc\client.py", line 1122, in call
    return self.__send(self.__name, args)
    File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\python\lib\xmlrpc\client.py", line 1464, in __request
    response = self.__transport.request(
    File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\python\lib\xmlrpc\client.py", line 1166, in request
    return self.single_request(host, handler, request_body, verbose)
    File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\python\lib\xmlrpc\client.py", line 1182, in single_request
    return self.parse_response(resp)
    File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\python\lib\xmlrpc\client.py", line 1354, in parse_response
    return u.close()
    File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\dependencies\rpc\client.py", line 55, in close
    raise exception(exception_message)
    RuntimeError: The REDACTED/LODTest does not exist in the project!

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\operators.py", line 71, in modal
raise error
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\operators.py", line 61, in modal
function(*args, **kwargs)
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\core\ingest.py", line 72, in reset_lods
UnrealRemoteCalls.reset_static_mesh_lods(asset_path)
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 248, in wrapper
return rpc_factory.run_function_remotely(function, args)
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 226, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\core\ingest.py", line 72, in reset_lods
UnrealRemoteCalls.reset_static_mesh_lods(asset_path)
RuntimeError: REDACTED/LODTest does not exist in the project! File "C:\Users\ollys\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\send2ue\dependencies\unreal.py", line 1380
`

  • OS: Windows
  • Addon Version: i.e. Send to Unreal 2.4.3
  • Blender Version: i.e. Blender 3.5 and Blender 4.0
  • Unreal Version: i.e. Unreal 5.3
@Olninyo Olninyo added the bug Something isn't working label Feb 9, 2024
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