Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

UE to Rigify - Does not work in blender 4.0 #705

Open
morirain opened this issue Jan 6, 2024 · 5 comments
Open

UE to Rigify - Does not work in blender 4.0 #705

morirain opened this issue Jan 6, 2024 · 5 comments
Labels
bug Something isn't working

Comments

@morirain
Copy link

morirain commented Jan 6, 2024

With the 4.0 update, the armature layers API changes to the bone collections

@morirain morirain added the bug Something isn't working label Jan 6, 2024
@eric-imboden
Copy link

Have you had success with meshes? I did not. Send2Unreal doesn't work on 4.0. With 3.6.8, no problem.

@abehloul
Copy link

addon still not working on Blender 4.0
are any updates expected in the future for both "send to UE" and "UE to rigify"?

@eric-imboden
Copy link

I suggest you try your luck with this workflow.

My Indie Blender to Unreal Engine 5 Workflow for Game Environments - Riley Brown
https://www.youtube.com/watch?v=Q9HNRzgRT5E

@pjustus10
Copy link

Would love to see this getting to work in 4.0. I would really help with clean up workflows for Mocap to Unreal

@goshante
Copy link

goshante commented Apr 18, 2024

Shame they keep testing latest addon releases on legacy Blender versions like 3.6, when latest version is 4.1 already
I have to switch between older and newer blender just to export my level

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

5 participants