Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lift taking damage #1327

Open
6 tasks done
Dragsio opened this issue Mar 30, 2024 · 1 comment
Open
6 tasks done

Lift taking damage #1327

Dragsio opened this issue Mar 30, 2024 · 1 comment
Labels
status:pending Pending acceptance or closure. type:bug Incorrect behavior, not working as intended

Comments

@Dragsio
Copy link

Dragsio commented Mar 30, 2024

CraftBook Version

3.10.10-SNAPSHOT;4807-8aeb475

Platform Version

git-Purpur-2162 (MC: 1.20.4)

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using a version of CraftBook compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

Is there any way to fix or prevent taking damage while using the lift up/down?

Expected Behavior

The player should not take damage when teleporting to the target floor.

Reproduction Steps

  1. On top block I write to second line of sign [Lift down]
  2. On bottom block I write to second line of sign [Lift up]
  3. When I reach the target destination, I take health damage and die.

Anything Else?

image

@Dragsio Dragsio added status:pending Pending acceptance or closure. type:bug Incorrect behavior, not working as intended labels Mar 30, 2024
@me4502
Copy link
Member

me4502 commented Mar 30, 2024

This looks like it's a bug with something else, CraftBook just performs a basic teleport using the Bukkit API, which explicitly cannot cause this.

Try it with Paper instead of Purpur (as Purpur has been known to contain many bugs in the past that lead to weird behaviour like this), and with WorldEdit as the only other plugin.

If it works without that, slowly re-add everything else and report it to whatever ends up causing the issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
status:pending Pending acceptance or closure. type:bug Incorrect behavior, not working as intended
Projects
None yet
Development

No branches or pull requests

2 participants