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Timer A false positive #123

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Pixchure opened this issue Apr 28, 2021 · 1 comment
Open

Timer A false positive #123

Pixchure opened this issue Apr 28, 2021 · 1 comment

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@Pixchure
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Timer A false positives a ton when a player is joining or something.

@Nacharuvsko
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It also false-flags when server is overloaded. Quickest solution is adding custom exemption (if time since player join is less than 10 seconds, for example) here

final boolean exempt = this.isExempt(ExemptType.TPS, ExemptType.TELEPORTING, ExemptType.LAGGING);

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