You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
so i installed this hoping to use it on my server however i keep getting this error
`
ERROR: protected lua call failed: /modules/loot_stats/loot_stats.lua:283: attempt to call field getRealPath' (a nil value)
stack traceback:
[C]: in function 'getRealPath'
/modules/loot_stats/loot_stats.lua:283: in function 'openItemsXML'
/modules/loot_stats/loot_stats.lua:131: in function </modules/loot_stats/loot_stats.lua:99>
[C]: in function 'setClientVersion'
/modules/client_entergame/entergame.lua:392: in function 'doLogin'
/modules/client_entergame/entergame.otui:181: [@OnClick]:2: in function </modules/client_entergame/entergame.otui:181: [@OnClick]:1>
I have a window open that is identical to the classic looting notifications, however i get the error before i even load a character.
The text was updated successfully, but these errors were encountered:
oh also for 1098 instead of referencing "default" chat channel reference "Loot Channel" as that is where all the classic loot notifications go (maybe have the script open it on load up)
so i installed this hoping to use it on my server however i keep getting this error
`
ERROR: protected lua call failed: /modules/loot_stats/loot_stats.lua:283: attempt to call field getRealPath' (a nil value)
stack traceback:
[C]: in function 'getRealPath'
/modules/loot_stats/loot_stats.lua:283: in function 'openItemsXML'
/modules/loot_stats/loot_stats.lua:131: in function </modules/loot_stats/loot_stats.lua:99>
[C]: in function 'setClientVersion'
/modules/client_entergame/entergame.lua:392: in function 'doLogin'
/modules/client_entergame/entergame.otui:181: [@OnClick]:2: in function </modules/client_entergame/entergame.otui:181: [@OnClick]:1>
I have a window open that is identical to the classic looting notifications, however i get the error before i even load a character.
The text was updated successfully, but these errors were encountered: