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Spectator Camera is stretched #347

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De-Panther opened this issue Jan 29, 2024 · 0 comments
Open

Spectator Camera is stretched #347

De-Panther opened this issue Jan 29, 2024 · 0 comments
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@De-Panther
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The projection matrix of the Spectator Camera is based on Unity's reported screen size, but on XR mode the screen size is based on the headset and not the canvas.
Needs to get the canvas size and calculate the projection matrix based on it when switching to XR mode.
Have it optional.

@De-Panther De-Panther added the bug Something isn't working label Jan 29, 2024
@De-Panther De-Panther added this to To do in General via automation Jan 29, 2024
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