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most mobskills have inaccurate animation time and prepare time in the sql table #6151

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TeoTwawki opened this issue Jul 16, 2019 · 0 comments
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@TeoTwawki
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TeoTwawki commented Jul 16, 2019

I have:

  • searched existing issues (http://github.com/darkstarproject/darkstar/issues/) to see if the issue I am posting has already been addressed or opened by another contributor
  • checked the commit log to see if my issue has been resolved since my server was last updated

Client Version (type /ver in game) :
n/a

Source Branch (master/stable) :
master

Additional Information (Steps to reproduce/Expected behavior) :
I'd really like to see somebody adjusting/confirming the mob_anim_time and mob_prepare_time on these instead of every skill using the defaults or copy pasta values. (2000/1000 and 2000/1500 on nearly every one of them..)

For anyone with access to retail, this is a simple issue to go after. Pick a skill, record a mob using it, and then adjust till you can produce a near identical recording from Darkstar master.

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