Replies: 2 comments 8 replies
-
There is no way to do that easily right now. Only way to do it right now is to generate them manually, make a code modification to give rockets and cars subkeys, and then name the generated dds file with that subkey and place that file in the |
Beta Was this translation helpful? Give feedback.
-
Odd to think that they figured making icons was too taxing but generating potentially very large brick models, something in its early stage at the time, was a-ok lol. Anyways, can the server currently even make the distinction on which rocket/car is which? I recall it just picking the first one built regardless of which one is selected. |
Beta Was this translation helpful? Give feedback.
-
I remember that on live you'd eventually get a little thumbnail of your rockets, allowing you to tell which was which. Is there any way to do that on the Darkflame client currently? If not, what is known about that system and how it worked?
Beta Was this translation helpful? Give feedback.
All reactions