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Call of Duty MW3 crashing when starting new campaign #1701

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2 of 9 tasks
SafeNut opened this issue May 9, 2024 · 9 comments
Open
2 of 9 tasks

Call of Duty MW3 crashing when starting new campaign #1701

SafeNut opened this issue May 9, 2024 · 9 comments

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@SafeNut
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SafeNut commented May 9, 2024

Game Console(s) used

  • Nintendo DS
  • Nintendo DS Lite
  • Nintendo DSi
  • Nintendo DSi XL/LL
  • Nintendo 3DS
  • Nintendo 3DS XL/LL
  • New Nintendo 3DS XL/LL
  • Nintendo 2DS
  • New Nintendo 2DS XL/LL

Launch Method

Flashcart

Version used

1.5.0 & 1.5.1

Game tested/used/applicable

B5BE, Call of duty mw3

Expected Behavior

Cutscene should proceed

Actual Behavior

it crashes during opening cutscene

Steps to reproduce

start new campaign on any difficulty and crash should occur during cutscene

nds-bootstrap.ini

[NDS-BOOTSTRAP]
USE_ROM_REGION = 1
NDS_PATH = fat:/DS ROMS/Call Of Duty MW3.nds
SAV_PATH = fat:/DS ROMS/saves/Call Of Duty MW3.sav
RAM_DRIVE_PATH = sd:/null.img
GUI_LANGUAGE = en
LANGUAGE = -1
REGION = 1
DSI_MODE = 0
DONOR_SDK_VER = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
FORCE_SLEEP_PATCH = 0
DEBUG = 0
LOGGING = 0
MACRO_MODE = 0
SLEEP_MODE = 1
SOUND_FREQ = 0
CONSOLE_MODEL = 0
HOTKEY = 284
AP_FIX_PATH =

Logs

Loading the NDS file...
Header CRC is valid!
Module params offset: 02000BA4
sdk_version: 05057533
arm9 is compressed
Secure area already decrypted
patchCardNds

[SDK 5]

cardIrqEnable location : 0214CA44

startOffset : 02000000

cardRead location : 02140324
023F9C00

cardPullOut location : 02140750

cardId location : 02140210

cardReadDma location : 021404D8

reset location : 0214EAD4

ERR_NONE

WRAM end addr location : 023800D0

WRAM clear location : 02380670

cardIrqEnable location : 02384060

Relocation src: 023802E4

Arm7 (patch v5)
JumpTableFunc: 0238ECEC
card id: 0238ECD4
card read: 0238ECE4
Eeprom read: 0238ECF8
Eeprom page write: 0238ED10
Eeprom page prog: 0238ED28
Eeprom verify: 0238ED40
Eeprom page erase: 0238ED54
swi12 location : 02383600

swiGetPitchTable location : 02383614

ERR_NONE

Card patch successful

hookLocation arm7: 0238FED0

hookLocation arm9: 027C0000

chipID: 80003FC2

Other notes

rom runs fine on desmume & melonds

Will you be available for future issues and/or replies?

Yes

@Peter0x44
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This definitely used to work with nds-bootstrap, I've played this game before.

@Peter0x44
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I can confirm this game works on nds-bootstrap v0.72.1 (It's what I had on my DSi, I haven't updated in a while).

@SafeNut
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SafeNut commented May 9, 2024

I tried using v0.72.1 and its still crashing, not sure what the issue is then

@Peter0x44
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What you describe is exactly where it used to crash years ago, that seems very strange.

I suppose checking your roms against no-intro hashes can't hurt.

@RocketRobz
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I can confirm this game works on nds-bootstrap v0.72.1 (It's what I had on my DSi, I haven't updated in a while).

We're you running the game on a flashcard?

@Peter0x44
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Peter0x44 commented May 9, 2024

Were you running the game on a flashcard?

I was not.

@SafeNut
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SafeNut commented May 9, 2024

no intro only has the sha1 for it and I was only able to figure out how to get the sha256
SHA256 8BA6A31072EBC8E850E5D7BB40DC4CA785F4ED2B6FF7DBD1A6D63A1E6217CD86

@RocketRobz
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Were you running the game on a flashcard?

I was not.

That explains why there wasn't a crash on your side then. B4DS compatibility is slightly lower than on DSi/3DS SD.

@SafeNut
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SafeNut commented May 9, 2024

yeah same rom is running fine off of my n3ds sd card

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