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better error message when using deathcause
on vermin
#4513
Comments
Much better than a stack trace! More minor feedback: B) Placing the keyboard cursor on that same stack of body parts and running C) Clicking the stack of body parts beings up a UI screen "item list" (I don't know if there is a common reference to this screen) and then running D) Selecting the horse hair item in this list (item gui open), E) Selecting an item (toy boat) (item gui open), F) Selecting a living creature (pig) (unit gui open), G) Selecting dead vermin (rat) isolated on a tile (item gui open), H) Selecting a living creature standing on top of a pile of body parts and vermin (unit gui open), I) Selecting an item (toy boat)(item gui open) in a stack of body parts and living creatures, So ideally,
But this is all really minor stuff so probably not worth more time? |
done in DFHack/scripts#1095 |
right now it's a stack trace' should be an explanatory message
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