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Closing when click in invadorer_count or citizens(u) 50.11 beta #4477

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iOrdonha opened this issue Apr 18, 2024 · 5 comments
Open

Closing when click in invadorer_count or citizens(u) 50.11 beta #4477

iOrdonha opened this issue Apr 18, 2024 · 5 comments

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@iOrdonha
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Closing when click in invadorer_count or citizens(u)

I've 10 intruders, undead / experiments

It`s a dwarf fortress world i Closing when click in invader_count or citizens(u)

Map has 10 intruders, undead / experiments. 11 dwarfs.

Its a dwarf fortress world I've generated 17/04 beforre DFhack 50.11 Im plyaing only Fortress mode. No major mods (just some fews to transparency and so)

crash_2024-04-18-12-59-44.txt
crash_2024-04-18-13-00-58.txt
errorlog.txt
gamelog.txt
stderr.log
stdout.log
generated 1704 beforre DFhack 50.11
I`m plyaing only Fortress mode. No major mods (just some fews to transparency and so)

crash_2024-04-18-12-59-44.txt
crash_2024-04-18-13-00-58.txt
errorlog.txt
gamelog.txt
stderr.log
stdout.log

@myk002
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myk002 commented Apr 18, 2024

could I get an upload of your savegame itself along with your mods? The crash appears to be in DF code, not DFHack, but if it's crashing in response to clicking on a DFHack UI element, then there's likely something we can do to avoid the crash.

@lethosor
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Can you clarify whether you're using DF 50.11 or 51.01-beta? And if the latter, which beta version?

@iOrdonha
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iOrdonha commented Apr 25, 2024 via email

@myk002
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myk002 commented Apr 25, 2024

Thanks! I'll take a look at it

@myk002
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myk002 commented Apr 25, 2024

This appears to be an issue with one of the loaded mods. The game crashes without DFHack loaded if you manually move the viewport to show the invading human that the notification panel would zoom to when you click (elevation 40, north edge of map).

I'm not sure which mod it is, but there are a considerable number of mod errors shown in errorlog.txt. At least one mod is not loading cleanly.

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