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CriticalFlaw committed Feb 20, 2023
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![image](https://user-images.githubusercontent.com/6818236/135372003-c609a9af-6765-4a3d-9964-d6875868c4f3.png)
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A compilation of bug fixes and minor visual tweaks to the default Team Fortress 2 HUD.
A compilation of bug fixes, QOL changes and minor visual tweaks to the default Team Fortress 2 HUD.
<br />
<b>Download</b>: <a href="https://github.com/CriticalFlaw/TF2HUD.Fixes/archive/refs/heads/workshop.zip">Workshop Pack</a> (HUD Fixes Only) · <a href="https://github.com/CriticalFlaw/TF2HUD.Fixes/archive/refs/heads/community.zip">Complete Pack</a>
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<b>Links</b>: <a href="https://steamcommunity.com/workshop/filedetails/?id=2153598398">Workshop Submission</a> · <a href="https://steamcommunity.com/workshop/filedetails/?id=2156577890">TF2 Community Fix-Up Pack</a>
<a href="https://steamcommunity.com/workshop/filedetails/?id=2153598398">Steam Workshop</a> · <a href="https://steamcommunity.com/workshop/filedetails/?id=2156577890">TF2 Community Fix-Up Pack</a> · <a href="https://gamebanana.com/mods/26450">GameBanana</a> · <a href="https://github.com/CriticalFlaw/TF2HUD.Editor/releases/latest">HUD Editor</a>
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---

### Workshop Pack
*This pack corrects multiple reported issues with the default TF2 HUD. These have been submitted to the Steam Workshop for Valve's consideration.*
- Added back the passive attributes label to the Loadout screen.
- Added minmode UI for Capture the Flag and PASS Time.
- Added missing font definitions to **resources/clientscheme.res**.
- Enabled being able to rotate the player model on the class selection screen.
- Fixed Backpack screen header not displaying properly when applying a tool to an item.
### Changelog
- Added back passive attributes text to the Loadout screen.
- Added back the player icon to the in-game voice indicator.
- Added minmode variant of the Capture the Flag UI.
- Added missing font definitions to `resources/clientscheme.res`.
- Fixed the Backpack screen header not displaying correclty when applying a tool.
- Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
- Fixed a panel border (GrayDialogBorder) displaying the background screen around the corners.
- Fixed console errors related to missing **huditemeffectmeter_action.res** and **menu_thumb_missing.vmt** files.
- Fixed disguise panel overlapping the MvM cash counter and the spells panel in minmode.
- Fixed item containers on the quickswitch panel appearing misaligned.
- Fixed item tooltips breaking after viewing certain items in the Armory.
- Fixed the Demoman's charge meter missing a label and not being aligned in minmode.
- Fixed console errors related to the following missing files.
- `huditemeffectmeter_action.res`, `menu_thumb_missing.vmt` and `null.wav`.
- Fixed disguise panel overlapping the Mann vs. Machine cash counter and spells panel in minmode.
- Fixed inconsistencies with item effect and counter meters by updating them to use `#base`.
- Fixed item containers appearing misaligned on the Loadout Quickswitch panel.
- Fixed item tooltips breaking after viewing newer items in the Armory.
- Fixed the 3D player model not displaying correctly on the Scoreboard after refreshing the HUD.
- Fixed the Mann vs. Machine wave number label not appearing in minmode.
- Fixed the Promotional Codes button overlapping with the MOTD panel on the main menu.
- Fixed the Thermal Thruster meter overlapping the canteen counter.
- Fixed the Thermal Thruster meter overlapping the Mann vs. Machine canteen counter.
- Fixed the achievement tracker overlapping the mini-sentry panel in Mann vs. Machine.
- Fixed the match HUD overlapping the player count in Arena Mode.
- Fixed the match HUD overlapping the player counter in Arena Mode.
- Fixed the position of medal icons on the Competitive match summary.
- Fixed the tournament setup panels not using localized text.
- Fixed the vertical alignment of the pipboy PDA variant.
- Fixed tooltips getting cutoff by the footer on the Item Selection screen.
- Removed an [unknown] label seen while viewing another player's items in tournament spectator mode.
- Removed the background panel seen when the match HUD is enabled.
- Removed unused labels for "style" and "paint" seen when previewing an map stamp in the store.
- Updated item meters and counters to use #base for easier management.
- Increased the size of the demoman's sticky counter in minmode.
- Removed an `[unknown]` label seen when inspecting player items in Tournament Spectator mode.
- Removed unused "style" and "paint" labels seen when previewing map stamps in the Mann Co. Store.
- Updated multiple pages to use a TF2-themed font.
- Updated multiple panels to use higher-quality item images.
- Updated the Class Selection screen to allow for rotating of the 3D player model.
- Updated the Item Testing screen to not overlap with the matchmaking dashboard.
- Updated the Replay screen's header and footer to match other main menu screens.
- Updated the placement of player panels in tournament spectator mode.

---
- Updated the look of the Spectator, Tournament Spectator and Player Stats UIs.

### Complete Pack
*This pack includes everything from the Workshop Pack as well as community requested changes and QOL improvements.*
- Added a stylized icon for the taunts button on the Loadout screen.
- Added buttons for switching team colors on the Loadout screen.
- Added matchmaking stats to the main menu. (Thank you to Jofre-Problem for the original change).
- Added player avatars to the in-game voice chat indicator.
- Added shortcut keys for navigating between multiple screens.
- Added minmode UI for Player Destruction mode.
- Added support for [Hypnootize's Crosshair Pack](https://github.com/Hypnootize/TF2-Hud-Crosshairs) (enabled in **scripts/hudlayout.res**).
- Added support for transparent viewmodels (also enabled in **scripts/hudlayout.res**).
- Player model on the Loadout screen can now be manipulated.
- Updated item icons to use higher quality images.
- Updated the look of damage numbers, player health, spectator view and the killfeed.
- Visual changes throughout the HUD for better visual consistency.
### Optional Fixes
*Following change are optional and can be enabled by copying them from the `.extras` folder to the root HUD directory.*
- **[Fixed 16:9 Loading Screen](https://gamebanana.com/mods/397571)** by [Corndog Ninja](https://gamebanana.com/members/890406).
- **[Missing Killicons Pack](https://steamcommunity.com/sharedfiles/filedetails/?id=2156604959)** by [NeoDement](https://github.com/NeoDement).
- **High Resolution TF2 Logo** by [Metisz](https://github.com/Metisz).
- Transparent Viewmodels. Requires the [mastercomfig](https://mastercomfig.com/app/) add-on of the same name.
- **[HUD Crosshairs](https://github.com/Hypnootize/TF2-HUD-Crosshairs)** by [Hypnotize](https://github.com/Hypnootize).
- Buttons for changes team colors on the Loadout screen.
- Matchmaking stats on the main menu by [Jofre-Problem](https://github.com/Jofre-Problem).
- Navigating Backpack, Armory, Item Selection and store pages using the **A** and **D** keys.
- Large-numbers for the player health and damage dealt values.
- Minmode variant of the Player Destruction UI.
- Console button on the main menu.

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