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How can I re-express a wrapping surface or contact geometries in a different frame? #868

Answered by adamkewley
adamkewley asked this question in Q&A
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Wrap surfaces and contact geometries, themselves, don't have a transform, per-se: they just weld onto the frame it's attached to.

The easiest way to "re-express" them would be to:

  • Add an offset frame to the frame they're currently attached to (e.g. via the right-click context menu)
  • Attach your wrap object to that offset frame (for contact geometries: change the socket in-UI, for wrap surfaces, you'll need to manually move the wrap surface into the WrapObjectSet of the PhysicalOffsetFrame, because wrap surfaces are legacy and do not use sockets.
  • After re-attaching, your (wrap/contact) geometry should be in the same location as originally (the offset frame hasn't been offset yet)
  • Right-cli…

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adamkewley
May 2, 2024
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