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Are the path points of a PathSpring are mis-rendered? #855

Answered by adamkewley
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I looked through your model and I believe that OSC’s rendering is (for once 😉) to be expected. The two frames you’ve specified in the GeometryPath attribute of ExoTendon are attached at (0,0,0) to:

  • /bodyset/pendulum_base/pendulum_base_exotendon_attach
  • /bodyset/pendulum_head/pendulum_head_exotendon_attach

Which are both in the expected locations as-rendered. Even simulating it, which is separate from OSC’s renderer, seems to pull the head along the spring (if I tweak the stiffness, rest length, etc.).

This appears to be a bug in OpenSim GUI. I don’t have a definite explanation, but I would guess that the bug is related to the fact that OSC implements its own custom way of rendering Geome…

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adamkewley
May 2, 2024
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