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Is your feature request related to a problem? Please describe.
Numerous complaints have become apparent trying to obtain Kevlar that the only accessible way to do so is to laboriously target the ground in order to target the hydrogen and oxygen collected in really miniscule amounts to store away for the creation of sulphuric acid or other complex chemistry.
The ground particularly is in the extraction kit code entirely randomized reagents, extraction kits dont recieve any form of substantial upgrade as time goes by either.
**Describe the solution you'd like
Common reagents can be scientifically from a modern standpoint centrifuged by at least the early modern era, or through more basic means in the late napoleonic era & industrial era as per the invention of equipment, help players establish their own little pre-dispenser laborotories.
A more natural incline towards better chemistry can mean players can be much more creative and experience human progress in science rather than purely scaling against the complexity of what they build.
Describe alternatives you've considered
@Sirobar has proposed that electrolysis via lead batteries could be used to seperate out reagents like water, and this seems like a decent early way to access some early reagent components, despite the obvious caveat that you need sulphuric acid in the first place to make a battery.
Additional context
Some chemistry compounds are unused, like aspirin, but paracetemol is fully defined, this isn't too different to the position of alcoholic drinks.
Historically also extracting straight from a source was a legitimate way of gathering medicine, and some medicines do not have manufactured chemical sources like non synthetic adrenaline.
Things like Adrenaline (( Epinephrine )) have been around since the start of the turn of the 20th century, purely extracted from the bodies of animals with the hormone in their systems (in our context, maybe hostile or defensive mobs, a extension to simpleanimal.dm maybe to define what their meat/bloodstreams might be laced with). Humans might experience a adrenaline rush not long after recieving a grevious wound as a form of psuedo pain relief at the time.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Numerous complaints have become apparent trying to obtain Kevlar that the only accessible way to do so is to laboriously target the ground in order to target the hydrogen and oxygen collected in really miniscule amounts to store away for the creation of sulphuric acid or other complex chemistry.
**Describe the solution you'd like
Common reagents can be scientifically from a modern standpoint centrifuged by at least the early modern era, or through more basic means in the late napoleonic era & industrial era as per the invention of equipment, help players establish their own little pre-dispenser laborotories.
A more natural incline towards better chemistry can mean players can be much more creative and experience human progress in science rather than purely scaling against the complexity of what they build.
Describe alternatives you've considered
@Sirobar
has proposed that electrolysis via lead batteries could be used to seperate out reagents like water, and this seems like a decent early way to access some early reagent components, despite the obvious caveat that you need sulphuric acid in the first place to make a battery.Additional context
Some chemistry compounds are unused, like aspirin, but paracetemol is fully defined, this isn't too different to the position of alcoholic drinks.
Civ13/code/modules/reagents/Chemistry-Recipes.dm
Line 364 in d73c704
Historically also extracting straight from a source was a legitimate way of gathering medicine, and some medicines do not have manufactured chemical sources like non synthetic adrenaline.
(( Epinephrine ))
have been around since the start of the turn of the 20th century, purely extracted from the bodies of animals with the hormone in their systems (in our context, maybe hostile or defensive mobs, a extension to simpleanimal.dm maybe to define what their meat/bloodstreams might be laced with). Humans might experience a adrenaline rush not long after recieving a grevious wound as a form of psuedo pain relief at the time.The text was updated successfully, but these errors were encountered: