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Error while generating full item name for Crossbow #516

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MinecraftCitiesNetwork opened this issue May 30, 2022 · 6 comments
Open
4 tasks done

Error while generating full item name for Crossbow #516

MinecraftCitiesNetwork opened this issue May 30, 2022 · 6 comments
Labels
item name Cases where item names for the sign could not get generated server issue Issues caused by the used server (Spigot/Paper/etc.)

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@MinecraftCitiesNetwork
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MinecraftCitiesNetwork commented May 30, 2022

What is happening?

Attempting to do /iteminfo on a crossbow from QualityArmory results in the following error:

Error while generating full name. Please contact an admin or take a look at the console/log!

What did you expect to happen?

To receive the item information from /iteminfo on the crossbow.

Plugin Version

3.12.1-SNAPSHOT (build 345)

Plugin Config

Config
#Do you want to turn off the automatic updates of ChestShop?
TURN_OFF_UPDATES: false

#How large should the internal caches be?
CACHE_SIZE: 1000

#What containers are allowed to hold a shop? (Only blocks with inventories work!)
SHOP_CONTAINERS: 
- "CHEST"
- "TRAPPED_CHEST"
- "BARREL"

#(In 1/1000th of a second) How often can a player use the shop sign?
SHOP_INTERACTION_INTERVAL: 250
#Do you want to allow using shops to people in creative mode?
IGNORE_CREATIVE_MODE: true
#Do you want to allow using shops to people who have access to it due to their permissions? (owners are always ignored)
IGNORE_ACCESS_PERMS: false
#If true, people will buy with left-click and sell with right-click.
REVERSE_BUTTONS: false
#If true, people will be able to buy/sell in 64 stacks while holding the crouch button.
SHIFT_SELLS_IN_STACKS: true
#What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)
SHIFT_ALLOWS: "ALL"
#Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_SIGN_CHEST_OPEN: true
#If true, when you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
ALLOW_LEFT_CLICK_DESTROYING: true

#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
REMOVE_EMPTY_SHOPS: false
#If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.
REMOVE_EMPTY_CHESTS: false
#A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
REMOVE_EMPTY_WORLDS: 
- "world1"
- "world2"

#First line of your Admin Shop's sign should look like this:
ADMIN_SHOP_NAME: "Government"
#The economy account which Admin Shops should use and to which all taxes will go
SERVER_ECONOMY_ACCOUNT: ""
#Percent of the price that should go to the server's account. (100 = 100 percent)
TAX_AMOUNT: 0
#Percent of the price that should go to the server's account when buying from an Admin Shop.
SERVER_TAX_AMOUNT: 0
#Amount of money player must pay to create a shop
SHOP_CREATION_PRICE: 0
#How much money do you get back when destroying a sign?
SHOP_REFUND_PRICE: 0
#How many decimal places are allowed at a maximum for prices?
PRICE_PRECISION: 2

#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true

#Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
#Can shops be used even when the buyer/seller doesn't have enough items, space or money? (The price will be scaled adequately to the item amount)
ALLOW_PARTIAL_TRANSACTIONS: true
#Can '?' be put in place of item name in order for the sign to be auto-filled?
ALLOW_AUTO_ITEM_FILL: true

#Enable this if you use BungeeCord and want players to receive shop notifications on other servers
BUNGEECORD_MESSAGES: false

#Do you want to show "Out of stock" messages?
SHOW_MESSAGE_OUT_OF_STOCK: true
#Do you want to show "Full shop" messages?
SHOW_MESSAGE_FULL_SHOP: true
#How many seconds do you want to wait before showing notifications for the same shop to the owner again?
NOTIFICATION_MESSAGE_COOLDOWN: 10

#Can players hide the "Out of stock" messages with /cstoggle?
CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
#Can players hide the "Full shop" messages with /cstoggle?
CSTOGGLE_TOGGLES_FULL_SHOP: false
#Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
#Do you want to show "Somebody bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true

#If true, plugin will log transactions in its own file
LOG_TO_FILE: true
#Do you want ChestShop's messages to show up in console?
LOG_TO_CONSOLE: false
#Should all shop removals be logged to the console?
LOG_ALL_SHOP_REMOVALS: false

#Do you want to stack all items up to 64 item stacks?
STACK_TO_64: false
#Do you want to use built-in protection against chest destruction?
USE_BUILT_IN_PROTECTION: true
#Do you want to have shop signs "stick" to chests?
STICK_SIGNS_TO_CHESTS: false
#EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
#Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!
TURN_OFF_SIGN_PROTECTION: false
#Do you want to disable the hopper protection, which prevents Hopper-Minecarts from taking items out of shops?
TURN_OFF_HOPPER_PROTECTION: false
#Do you want to protect shop chests with LWC?
PROTECT_CHEST_WITH_LWC: false
#Of which type should the container protection be? Possible type: public, private, donate and on some LWC versions display
LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
#Do you want to protect shop signs with LWC?
PROTECT_SIGN_WITH_LWC: false
#Of which type should the sign protection be? Possible type: public, private, donate and on some LWC versions display
LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
#Should the chest's LWC protection be removed once the shop sign is destroyed? 
REMOVE_LWC_PROTECTION_AUTOMATICALLY: true

#Do you want to only let people build inside WorldGuard regions?
WORLDGUARD_INTEGRATION: false
#Do you want to only let people build inside region flagged by doing /region regionName flag allow-shop allow?
WORLDGUARD_USE_FLAG: false
#Do you want ChestShop to respect WorldGuard's chest protection?
WORLDGUARD_USE_PROTECTION: false

#Do you want to only let people build inside GriefPrevention claims?
GRIEFPREVENTION_INTEGRATION: false

#Do you want to only let people build inside RedProtect regions?
REDPROTECT_INTEGRATION: false

#Do you want to deny shop access to unlogged users?
AUTHME_HOOK: true
#Do you want to allow shop access to unregistered users? (Example: registration is optional)
AUTHME_ALLOW_UNREGISTERED: false

#How much Heroes exp should people get for creating a ChestShop?
HEROES_EXP: 100.0

#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
SHOWITEM_MESSAGE: true

# Should the plugin log some messages that are useful for debugging?
DEBUG: false
# Do you want to turn off the automatic notifications for new development builds?
TURN_OFF_DEV_UPDATE_NOTIFIER: false
# Do you want to include some values of this config in the metrics? (This will not leak sensitive data but help in the development process)
INCLUDE_SETTINGS_IN_METRICS: true

# The default language when the client's language can't be found.
DEFAULT_LANGUAGE: "en"
# Should the plugin try to use a language file that matches the client's locale setting?
USE_CLIENT_LOCALE: true
# If true, people will be able to sell/buy everything available of the same type.
SHIFT_SELLS_EVERYTHING: false
# The uuid of the economy account for the Admin Shop. Useful for fake accounts as normally only accounts of players work
SERVER_ECONOMY_ACCOUNT_UUID: 00000000-0000-0000-0000-000000000000

# Maximum amount of items that can be bought/sold at a shop. Default 3456 is a double chest of 64 stacks.
MAX_SHOP_AMOUNT: 3456
# Only allow users to buy/sell that have access to the sign's protection? (E.g. LWC protection)
CHECK_ACCESS_FOR_SHOP_USE: false
# Should LWC limits block shop creations?
LWC_LIMITS_BLOCK_CREATION: true

# This makes sure that the UUIDs of player shop accounts match the server's online-mode setting. Disabling this might lead to issues with offline players and is therefore unsupported!
ENSURE_CORRECT_PLAYERID: false

# Add stock counter to quantity line?
USE_STOCK_COUNTER: true

# Make all admin shops be unlimited even if they have a shop container at the sign
FORCE_UNLIMITED_ADMIN_SHOP: false

# This regexp validates the name of the player. If the name doesn't match, the player will neither be able to create a valid shop sign, nor buy/sell from a shop.
# Note for Bedrock support: If you have Floodgate on your server, you should set this regexp to ^\\*?\\w+$ and ENSURE_CORRECT_PLAYERID to false
# If your Floodgate prefix is not *, change the first * in the regexp (the one before the question mark) to whatever your prefix is.
VALID_PLAYERNAME_REGEXP: "^\\w+$"

# If true and in 1.14+, the owner of a chest shop can click with a dye / ink sac to dye the sign.
SIGN_DYING: true

Server Version

[05:14:38 INFO]: This server is running Pufferfish version git-Pufferfish-69 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: 6186c1f on HEAD)

Server Log

Log
[Your log here]

What other plugins are you running?

Plugins (102): ACD_Blood (1.3), Admin360-Reloaded (8.1.2), AreaShop (2.7.6-SNAPSHOT), AsyncWorldEdit (3.9.4), BKCommonLib (1.18.2-v2-SNAPSHOT), Bankrobbery (1.1.0), BlocksHub (3.2.1), BountyHunters (2.4.1), Brewery (3.1), BuycraftX (12.0.6), ChatItem (2.3), ChatSentry (5.2.9), ChestShop (3.12.1-SNAPSHOT (build 345)), ChestShopNotifier (1.3.3 (build 51)), Chunky (1.2.153), ChunkyBorder (1.0.59), CompaniesReloaded (1.1.4), CoreProtect (20.3), Corpses (2022.5), CreativeManager (1.20.2), CuffEm (1.5.1), CustomCrafting (3.16.3.3), CutsceneStudio (1.2.1), DCImmigration (1.0.2-SNAPSHOT), DCPolice (1.0.0), DeluxeMenus (1.13.5-Release), DiscordEconomyBridge (4.1), DiscordSRV (1.25.1), Disease (3.3.0), DrugFun (2.4.1), Dynmap-WorldGuard (1.2), Elevator (3.12.1), EntityDetection (1.2.0 (build #23)), Essentials (2.20.0-dev+5-d891268), EssentialsGeoIP (2.20.0-dev+5-d891268), EssentialsSpawn (2.20.0-dev+5-d891268), ExcellentCrates (4.0.3.6), Friends (1.0.0), GPS (2.19.20), GSit (1.0.7), GadgetsMenu (5.1.5), HeadDatabase (4.16.1), HeadDrops (1.2-SNAPSHOT), ImageMaps (1.0.10), ItemRecycler (1.3.2), LWC (2.2.7-ad0f824), LiteBans (2.9.5), LuckPerms (5.4.25), MarriageMaster (2.5.6-Standalone), MineSync (S2.3.0), Minepacks (2.4.5.1-Standalone), MobMoney (1.0-SNAPSHOT), MobsToEggs (1.5.5_5), MyCommand (5.7.1), My_Worlds (1.18.2-v1), NexEngine (2.1.2 build-08/03/2022), OfflinePay (0.1.1), OpenInv (4.1.10), OpsyFreeze (0.2.0), OreAnnouncer (2.8.3), PetMaster (1.12.5), PickMeUp (1.3.4), PlaceholderAPI (2.11.1), Plan (5.4 build 1633), PlayerNPC (2022.4), PlotSquared (6.8.0-Premium), PremiumVanish (2.7.13), ProtocolLib (4.8.0), QAWorldGuard (1.1.1), QualityArmory (2.0.7), SchematicBrush (0.5.2-20), Send (1.0), ServerTutorialPlus (1.23.2), ServerUtils (3.4.4), Sickle (1.8.3), SignEdit (1.13.7), SimpleLockpicking (2.0), SpiritFood (1.0-SNAPSHOT), SuperbVote (0.5.5), SuspiciousPlayers (1.3.3), TAB (3.1.1), Taser (1.7.6), TaxationMaster (1.1), Themis (0.12.2), TreasureChest (8.5), TreeAssist (7.2.53), UnifiedMetrics (0.3.3), Vault (1.7.3-b131), Vehicles (13.2), VentureChat (3.3.2), VillagerModifications (1.5.1), Votifier (2.7.3), WolfyUtilities (4.16.1.0), WorldEdit (7.2.10+1742f98), WorldEditSelectionVisualizer (2.1.0), WorldGuard (7.0.7+216b061), WorldGuardExtraFlags (4.1.5-SNAPSHOT), XCatch (1.0), ccRides (1.7.3), dynmap (3.4-beta-3-774), spark (1.8.14) and xExams (1.2.0)

Agreements

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@MinecraftCitiesNetwork
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NBT Information:

{id: "minecraft:crossbow", tag: {Unbreakable: 1b, Damage: 0, HideFlags: 14, display: {Name: '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"gold","text":"\\"That Gun\\""}],"text":""}', Lore: ['{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"white","text":"Also known as the \\"LAPD 2019 Detective Special\\""}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Bullets: 12/12"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Damage: 5.0"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_green","text":"DPS: 15.0"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Ammo: "},{"italic":false,"color":"white","text":"5.56 NATO"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[LMB] to use Single-fire mode"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[RMB] to reload"}],"text":""}', '{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[Sneak] to open ironsights"}],"text":""}']}, Charged: 0b, CustomModelData: 42, AttributeModifiers: [{Name: "generic.attackSpeed", Operation: 0, UUID: [I; 442921723, -1251326594, -1548974343, -1524685280], AttributeName: "minecraft:generic.attack_speed", Amount: 0.0d}]}, Count: 1b}

Log:
ChestShop-2.log

@Phoenix616
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You are missing the server log in your post, please provide that too. (At least the error that shows when the ingame error message is shown)

@MinecraftCitiesNetwork
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You are missing the server log in your post, please provide that too. (At least the error that shows when the ingame error message is shown)

Nothing seems to be recorded, even with LOG_TO_CONSOLE set to true

@Phoenix616
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You are missing the server log in your post, please provide that too. (At least the error that shows when the ingame error message is shown)

Nothing seems to be recorded, even with LOG_TO_CONSOLE set to true

Please just provide your full server log then.

@MinecraftCitiesNetwork
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You are missing the server log in your post, please provide that too. (At least the error that shows when the ingame error message is shown)

Nothing seems to be recorded, even with LOG_TO_CONSOLE set to true

Please just provide your full server log then.

Ah hold on, managed to retrieve a snippet from logs

java.lang.IllegalArgumentException: Cannot generate code for item ItemStack{CROSSBOW x 1, CROSSBOW_META:{meta-type=CROSSBOW, display-name={"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"gold","text":"10mm Pistol"}],"text":""}, lore=[{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Bullets: 12/12"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Damage: 3.0"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_green","text":"DPS: 9.0"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Ammo: "},{"italic":false,"color":"white","text":"9mm"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[LMB] to use Single-fire mode"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[RMB] to reload"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[Sneak] to open ironsights"}],"text":""}], custom-model-data=34, attribute-modifiers={GENERIC_ATTACK_SPEED=[AttributeModifier{uuid=a5ac396f-b3ab-49d6-945f-787f27e08333, name=generic.attackSpeed, operation=ADD_NUMBER, amount=0.0, slot=}]}, ItemFlags=[HIDE_ATTRIBUTES, HIDE_UNBREAKABLE, HIDE_DESTROYS], Unbreakable=true, charged=false}} with maximum length of 0 (code 10mmpistol results in item ItemStack{CROSSBOW x 1, CROSSBOW_META:{meta-type=CROSSBOW, display-name={"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"gold","text":"10mm Pistol"}],"text":""}, lore=[{"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Bullets: 12/12"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Damage: 3.0"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_green","text":"DPS: 9.0"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"green","text":"Ammo: "},{"italic":false,"color":"white","text":"9mm"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[LMB] to use Single-fire mode"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[RMB] to reload"}],"text":""}, {"extra":[{"bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false,"color":"dark_gray","text":"[Sneak] to open ironsights"}],"text":""}], custom-model-data=34, attribute-modifiers={GENERIC_ATTACK_SPEED=[AttributeModifier{uuid=fcdb4670-8db9-46e2-97bd-7d1868809484, name=generic.attackSpeed, operation=ADD_NUMBER, amount=0.0, slot=}]}, ItemFlags=[HIDE_ATTRIBUTES, HIDE_UNBREAKABLE, HIDE_DESTROYS], Unbreakable=true, charged=false}})
        at com.Acrobot.ChestShop.Utils.ItemUtil.getName(ItemUtil.java:82) ~[ChestShop.jar:?]
        at com.Acrobot.ChestShop.Utils.ItemUtil.getName(ItemUtil.java:44) ~[ChestShop.jar:?]
        at com.Acrobot.ChestShop.Commands.ItemInfo.onCommand(ItemInfo.java:52) ~[ChestShop.jar:?]
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:45) ~[pufferfish-api-1.18.2-R0.1-SNAPSHOT.jar:?]
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159) ~[pufferfish-api-1.18.2-R0.1-SNAPSHOT.jar:?]
        at org.bukkit.craftbukkit.v1_18_R2.CraftServer.dispatchCommand(CraftServer.java:906) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.server.network.ServerGamePacketListenerImpl.handleCommand(ServerGamePacketListenerImpl.java:2307) ~[?:?]
        at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:2118) ~[?:?]
        at net.minecraft.server.network.ServerGamePacketListenerImpl.handleChat(ServerGamePacketListenerImpl.java:2099) ~[?:?]
        at net.minecraft.network.protocol.game.ServerboundChatPacket.handle(ServerboundChatPacket.java:46) ~[?:?]
        at net.minecraft.network.protocol.game.ServerboundChatPacket.a(ServerboundChatPacket.java:6) ~[?:?]
        at net.minecraft.network.protocol.PacketUtils.lambda$ensureRunningOnSameThread$1(PacketUtils.java:51) ~[?:?]
        at net.minecraft.server.TickTask.run(TickTask.java:18) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:153) ~[?:?]
        at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:24) ~[?:?]
        at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1401) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:188) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:126) ~[?:?]
        at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1378) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1371) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:136) ~[?:?]
        at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1349) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1231) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at net.minecraft.server.MinecraftServer.lambda$spin$1(MinecraftServer.java:317) ~[pufferfish-1.18.2.jar:git-Pufferfish-69]
        at java.lang.Thread.run(Thread.java:833) ~[?:?]```

@Phoenix616
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Well the UUID of the attribute was changed while deserializing the item from the database. It needs to result in an item with the same data in order to work, not much I can do about that.

Best to contact the devs of your server to fix this flaw in the API. (I suggest testing on Paper and Spigot too to see in which project the bug was introdced in and where to report to)

@Phoenix616 Phoenix616 added server issue Issues caused by the used server (Spigot/Paper/etc.) and removed missing information labels Jun 3, 2022
@Phoenix616 Phoenix616 added the item name Cases where item names for the sign could not get generated label Jun 14, 2023
Phoenix616 added a commit that referenced this issue Jun 14, 2023
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