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Releases: CesiumGS/cesium

Cesium b12

01 Aug 14:32
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b12 - 2013-01-03

Highlights include:

  • Added pinch-zoom, pinch-twist, and pinch-tilt for touch-enabled browsers (particularly mobile browsers).
  • Improved rendering support on Nexus 4 and Nexus 7 using Firefox.
  • Improved camera flights.

See the change log for a full list of changes

Cesium b11

01 Aug 14:30
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b11 - 2012-12-03

Highlights include:

  • Improved lighting in Columbus view and on polygons, ellipsoids, and sensors.
  • Fixed atmosphere rendering artifacts and improved Columbus view transition.
  • Fixed jitter artifacts with billboards and polylines.
  • Added TileMapServiceImageryProvider. See the Imagery Layers Sandcastle example.
  • Added Water material. See the Materials Sandcastle example.
  • Added SkyBox to draw stars. Added CesiumWidget.showSkyBox and CesiumViewerWidget.showSkyBox.

See the change log for a full list of changes

Cesium b10

01 Aug 14:29
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b10 - 2012-11-02'

Highlights include:

  • CentralBody now allows imagery from multiple sources to be layered and alpha blended on the globe. See the new Imagery Layers and Map Projections Sandcastle examples.
  • Added WebMapServiceImageryProvider.
  • Improved middle mouse click behavior to always tilt in the same direction.
  • Added getElementIndex to Matrix2, Matrix3, and Matrix4.

See the change log for a full list of changes

Cesium b9

01 Aug 14:28
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b9 - 2012-10-01

Highlights include:

  • The new Sandcastle live editor and demo gallery replace the Sandbox and Skeleton examples.
  • Improved picking performance and accuracy.
  • Added EllipsoidPrimitive for visualizing ellipsoids and spheres. Currently, this is only supported in 3D, not 2D or Columbus view.
  • Added DynamicEllipsoid and DynamicEllipsoidVisualizer which use the new EllipsoidPrimitive to implement ellipsoids in CZML.

See the change log for a full list of changes

Cesium b8

01 Aug 14:26
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b8 - 2012-09-05

Highlights include

  • All Quaternion operations now have static versions that work with any objects exposing x, y, z and w properties.
  • Added support for nested polygons with holes. See Polygon.configureFromPolygonHierarchy.
  • Added support to the renderer for view frustum and central body occlusion culling. All built-in primitives, such as BillboardCollection, Polygon, PolylineCollection, etc., can be culled. See the advanced examples in the Sandbox for details.
  • Added writeTextToCanvas function which handles sizing the resulting canvas to fit the desired text.
  • Added support for CZML path visualization via the DynamicPath and DynamicPathVisualizer objects. See the CZML wiki for more details.

See the change log for a full list of changes

Cesium b7

01 Aug 14:25
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b7 - 2012-08-01

Highlights include:

  • Added Cartographic.fromDegrees to make creating Cartographic instances from values in degrees easier.
  • Added addImage to TextureAtlas so images can be added to a texture atlas after it is constructed.
  • Added Scene.pickEllipsoid, which picks either the ellipsoid or the map depending on the current SceneMode.
  • Added Event, a new utility class which makes it easy for objects to expose event properties.
  • Added TextureAtlasBuilder, a new utility class which makes it easy to build a TextureAtlas asynchronously.
  • Added Clock, a simple clock for keeping track of simulated time.

See the change log for a full list of changes

Cesium b6a

01 Aug 14:23
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b6a - 2012-06-20

Highlights include:

  • Added CentralBody.northPoleColor and CentralBody.southPoleColor to fill in the poles if they are not covered by a texture.
  • Added Polygon.configureExtent to create a polygon defined by west, south, east, and north values.
  • Added functions to Camera to provide position and directions in world coordinates.

See the change log for a full list of changes

Cesium b5

01 Aug 14:21
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b5 - 2012-05-15

Highlights include:

  • Added PerformanceDisplay which can be added to a scene to display frames per second (FPS).
  • Labels now correctly allow specifying fonts by non-pixel CSS units such as points, ems, etc.
  • Added Shapes.computeEllipseBoundary and updated Shapes.computeCircleBoundary to compute boundaries using arc-distance.

See the change log for a full list of changes