The goal of this project is to make pyglet usable to people with no OpenGL experience by reproducing the functionality of VPython for drawing geometric primitives.
To Install this project, either pull it from the PyPI: :: pip install -i https://testpypi.python.org/pypi PygletHelper
or clone it and build from source: :: git clone https://github.com/CatherineH/pyglet_helper cd pyglet_helper python setup.py install
The following example will show how to create a window with a sphere:
First, create a pyglet window to draw the shapes to: :: from pyglet.window import Window window = Window()
Then, create a pyglet_helper view: :: from pyglet_helper.objects.renderable import View scene = View()
Create a gl light: :: _light = Light() _light.render(scene)
Geometric objects can be added to scene. For example, to define a red sphere in the center of the view: :: from pyglet_helper.util import color _ball = Sphere(pos=(1, 1, 0), radius=0.5, color=color.red)
Finally, render the object, and run the pyglet window: :: _ball.render(scene) pyglet.app.run()
The documentation is available on my github page.