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[BUG] Hiding part of the mesh breaks orbit around selection #1265

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theslams opened this issue Sep 12, 2023 · 1 comment
Open

[BUG] Hiding part of the mesh breaks orbit around selection #1265

theslams opened this issue Sep 12, 2023 · 1 comment

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@theslams
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theslams commented Sep 12, 2023

Retopoflow Version: 3.4.0

Blender Version/Hash: 3.6.1

Platform Version/Distribution: Windows 11

 

issue: After hiding part of a RF mesh, the view no longer orbits around the selection. It appears to orbit around an orbit point that includes the hidden part of the mesh in the selection (but I may be wrong about that part). I have provided screenshots and a blend file.

Screenshots:
Pic 1: My test object with a RF mesh on it. I have selected a vertex to one side. None of the RF mesh is hidden.
Pic 2: It rotates correctly around the selected vertex.
Pic 3: The same RF mesh as in Pics 1 & 2, but this time I have hidden one of the arms of the mesh. I have selected a single vertex on the other side.
Pic 4: The view does not orbit around the selected vertex. The orbit point is someplace other than the visible selection..

Screenshot 2023-09-11 181342 Screenshot 2023-09-11 181351 Screenshot 2023-09-11 181414 Screenshot 2023-09-11 181424

 

How to Reproduce:

  1. Have a RF mesh.
  2. Hide part of it.
  3. Select a vertex.
  4. Rotate the view.

Result: The view doesn't orbit around the selected vertex.
Expected: The view should orbit around the selected vertex.

BLEND file
Retopoflow Orbit Error.zip

@theslams
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Issue also exists in 3.4.1, but discovered a workaround: if you exit and reenter Retopoflow after hiding some target mesh, the orbit works as expected.

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